Zdexby TheHolyOneZ
4,790 classes
Class

ASyncBoard_C

: AActor : UObject
/Game/World/SyncBoard/SyncBoard.SyncBoard_C 0x02E0 (736 B) align 8 inherited 0x02A8 6 scripted vtable /Game/World/SyncBoard/SyncBoard
0x00x02E0

Members 6

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08WidgetUWidgetComponent*6 flagsnullptr
0x08DefaultSceneRootUSceneComponent*6 flagsnullptr
0x10Board TextFStringNetRepNotify+5 flags"noStringOnBoard"
0x08Board WidgetUW_SyncBoard_C*7 flagsnullptr
0x08GM RefAGM_C*7 flagsnullptr
Inherited from AActor 79
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x01bActorEnableCollision : 1bit 7bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 0boolTransient+4 flagsfalse
0x01bAsyncPhysicsTickEnabled : 1bit 5boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x00610x03padding / unreflected
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x88ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+6 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01700x08padding / unreflected
0x08InputComponentUInputComponent*9 flagsnullptr
0x04NetTagint32Transient+5 flags0
0x04NetCullDistanceSquaredfloat8 flags2.25e+08
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x01950x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+8 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+4 flags[]
0x08RootComponentUSceneComponent*Protected+10 flagsnullptr
0x01C00x08padding / unreflected
0x10LayersTArray<FName>4 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x02000x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>6 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>8 flags[]

Functions 6

SignatureFlagsNativeParams
void Correct Text(const FString& String, const FString& Result)
Script24 statements · 562 bytes of bytecode
0x0000PushFlow(Label_022F);0x0005CallFunc_GetCharacterArrayFromString_ReturnValue = GetCharacterArrayFromString(String);0x002ATemp Text = CallFunc_GetCharacterArrayFromString_ReturnValue;0x0045PushFlow(Label_01ED);0x004APushFlow(Label_00DF);0x004F/Script/Engine.Default__KismetArrayLibrary.Array_Get(Temp Text, 0, CallFunc_Array_Get_Item_1);0x0086CallFunc_EqualEqual_StrStr_ReturnValue_1 = EqualEqual_StrStr(CallFunc_Array_Get_Item_1, "\"");0x00A6if (!(CallFunc_EqualEqual_StrStr_ReturnValue_1)) PopFlow();0x00B0/Script/Engine.Default__KismetArrayLibrary.Array_Remove(Temp Text, 0);0x00DEPopFlow();0x00DFLabel_00DF:0x00DFCallFunc_Array_LastIndex_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_LastIndex(Temp Text);0x011A/Script/Engine.Default__KismetArrayLibrary.Array_Get(Temp Text, CallFunc_Array_LastIndex_ReturnValue, CallFunc_Array_Get_Item);0x0155CallFunc_EqualEqual_StrStr_ReturnValue = EqualEqual_StrStr(CallFunc_Array_Get_Item, "\"");0x0175if (!(CallFunc_EqualEqual_StrStr_ReturnValue)) PopFlow();0x017FCallFunc_Array_LastIndex_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_LastIndex(Temp Text);0x01BA/Script/Engine.Default__KismetArrayLibrary.Array_Remove(Temp Text, CallFunc_Array_LastIndex_ReturnValue);0x01ECPopFlow();0x01EDLabel_01ED:0x01EDCallFunc_JoinStringArray_ReturnValue = JoinStringArray(Temp Text, "");0x0214Result = CallFunc_JoinStringArray_ReturnValue;0x022FLabel_022F:0x022Freturn;0x0231// end of script
Public0x20
void OnRep_Board Text()
Script7 statements · 127 bytes of bytecode
0x0000CallFunc_IsValid_ReturnValue = IsValid(Board Widget);0x001Dif (!(CallFunc_IsValid_ReturnValue)) goto Label_007C;0x002BBoard Widget.Set Text(Board Text);0x0058Widget.RequestRenderUpdate();0x007CLabel_007C:0x007Creturn;0x007E// end of script
0x00
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_SyncBoard(1018);0x000Freturn;0x0011// end of script
EventProtected0x00
void Update Board()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_SyncBoard(1164);0x000Freturn;0x0011// end of script
0x00
void Sheet Result(const FRuntimeDataTableCallbackInfo& CallbackInfo)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_CallbackInfo = CallbackInfo;0x0012ExecuteUbergraph_SyncBoard(1205);0x0021return;0x0023// end of script
0x28
void ExecuteUbergraph_SyncBoard(int32 EntryPoint)
Script67 statements · 1,321 bytes of bytecode
0x0000PushFlow(Label_0526);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FCallFunc_GetGameInstance_ReturnValue = GetGameInstance(this);0x0024K2Node_DynamicCast_AsMain_GI = Cast<MainGI_C>(CallFunc_GetGameInstance_ReturnValue);0x0048K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsMain_GI);0x0065if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x006Fif (!(K2Node_DynamicCast_AsMain_GI.Debug Editor)) goto Label_0094;0x0093PopFlow();0x0094Label_0094:0x0094K2Node_CreateDelegate_OutputDelegate_1.Bind(this, Update Board);0x00ABCallFunc_K2_SetTimerDelegate_ReturnValue = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate_1, 1f, true, true, 0f, 0f);0x00E1PopFlow();0x00E2Label_00E2:0x00E2MarkPropertyDirtyFromRepIndex(this, 10, FName(Board Text));0x00FFOnRep_Board Text();0x010DPopFlow();0x010ELabel_010E:0x010EFlushNetDormancy();0x0118Correct Text(K2Node_CustomEvent_CallbackInfo.ResponseAsString, CallFunc_Correct_Text_Result);0x0141Board Text = CallFunc_Correct_Text_Result;0x015Cgoto Label_00E2;0x0161Label_0161:0x0161OnRep_Board Text();0x016FPopFlow();0x0170Label_0170:0x0170MarkPropertyDirtyFromRepIndex(this, 10, FName(Board Text));0x018Dgoto Label_0161;0x0192Label_0192:0x0192FlushNetDormancy();0x019CBoard Text = "IN GAME";0x01B7goto Label_0170;0x01BCLabel_01BC:0x01BCCallFunc_HasAuthority_ReturnValue = HasAuthority();0x01D0if (!(CallFunc_HasAuthority_ReturnValue)) PopFlow();0x01DACallFunc_GetGameMode_ReturnValue = GetGameMode(this);0x01EFK2Node_DynamicCast_AsGM = Cast<GM_C>(CallFunc_GetGameMode_ReturnValue);0x0213K2Node_DynamicCast_bSuccess_2 = Cast<1>(K2Node_DynamicCast_AsGM);0x0230if (!(K2Node_DynamicCast_bSuccess_2)) PopFlow();0x023AGM Ref = K2Node_DynamicCast_AsGM;0x024DCallFunc_GetWidget_ReturnValue = Widget.GetWidget();0x027BK2Node_DynamicCast_AsW_Sync_Board = Cast<W_SyncBoard_C>(CallFunc_GetWidget_ReturnValue);0x029FK2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsW_Sync_Board);0x02BCif (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x02C6Board Widget = K2Node_DynamicCast_AsW_Sync_Board;0x02D9goto Label_000F;0x02DELabel_02DE:0x02DEK2Node_CreateDelegate_OutputDelegate.Bind(this, Sheet Result);0x02F5BuildGoogleSheetDownloadLinkAndGetAsCsv(RuntimeDataTableTokenInfo{"", "", "https://www.googleapis.com/auth/spreadsheets", "https://oauth2.googleapis.com/token", 30}, RuntimeDataTableOperationParams{FName(None), 30f}, K2Node_CreateDelegate_OutputDelegate, "https://docs.google.com/spreadsheets/d/1n-j-LgTI7-qGZPsREBJjRdVYZQvlyXxgAayptjNjUYw/edit?usp=sharing", true);0x03F9PopFlow();0x03FAPushFlow(Label_01BC);0x03FFCallFunc_GetWidget_ReturnValue_1 = Widget.GetWidget();0x042DK2Node_DynamicCast_AsW_Sync_Board_1 = Cast<W_SyncBoard_C>(CallFunc_GetWidget_ReturnValue_1);0x0451K2Node_DynamicCast_bSuccess_3 = Cast<1>(K2Node_DynamicCast_AsW_Sync_Board_1);0x046Eif (!(K2Node_DynamicCast_bSuccess_3)) PopFlow();0x0478Board Widget = K2Node_DynamicCast_AsW_Sync_Board_1;0x048BPopFlow();0x048Cif (!(GM Ref.In Game)) goto Label_02DE;0x04B0goto Label_0192;0x04B5if (!(K2Node_CustomEvent_CallbackInfo.bWasSuccessful)) PopFlow();0x04C8Correct Text(K2Node_CustomEvent_CallbackInfo.ResponseAsString, CallFunc_Correct_Text_Result);0x04F1CallFunc_NotEqual_StrStr_ReturnValue = NotEqual_StrStr(CallFunc_Correct_Text_Result, Board Text);0x0517if (!(CallFunc_NotEqual_StrStr_ReturnValue)) PopFlow();0x0521goto Label_010E;0x0526Label_0526:0x0526return;0x0528// end of script
Final0x04