Zdexby TheHolyOneZ
4,790 classes
Class

UW_Settings_TextBox_C

: UUserWidget : UWidget : UVisual : UObject
/Game/UI/Menu2/W_Settings_TextBox.W_Settings_TextBox_C 0x0374 (884 B) align 8 inherited 0x02D0 10 scripted vtable /Game/UI/Menu2/W_Settings_TextBox
0x00x0374

Members 16

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08BackgroundUImage*10 flagsnullptr
0x08HorizontalBoxUHorizontalBox*10 flagsnullptr
0x08Overlay_0UOverlay*10 flagsnullptr
0x08SizeBox_1USizeBox*10 flagsnullptr
0x08TextEntryUEditableTextBox*10 flagsnullptr
0x08W_Settings_NameUW_Settings_Name_C*10 flagsnullptr
0x10NameFText2 flags<FText>
0x10Text ChangedFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x10Text ValidedFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x10Default TextFText2 flags<FText>
0x04Limitint326 flags20
0x01Numericbool6 flagsfalse
0x034D0x03padding / unreflected
0x10Numerical StringTArray<FString>3 flags[]
0x10Real TextFText3 flags<FText>
0x04Sizefloat6 flags300
Inherited from UUserWidget 23
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor7 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate5 flags<delegate>
0x14ForegroundColorFSlateColor3 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate5 flags<delegate>
0x01B40x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01C80x30padding / unreflected
0x10PaddingFMargin6 flags{Left=0, Top=0, Right=0, Bottom=0}
0x04Priorityint327 flags0
0x01bIsFocusable : 1bit 0bool5 flagsfalse
0x01bStopAction : 1bit 1bool5 flagsfalse
0x01bAutomaticallyRegisterInputOnConstruction : 1bit 2bool3 flagsfalse
0x020D0x03padding / unreflected
0x10QueuedWidgetAnimationTransitionsTArray<FQueuedWidgetAnimationTransition>Transient+2 flags[]
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+6 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x10ExtensionsTArray<UUserWidgetExtension*>6 flags[]
0x08WidgetTreeUWidgetTree*Transient+8 flagsnullptr
0x01bHasScriptImplementedTick : 1bit 0bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 1bool3 flagstrue
0x02710x17padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02890x03padding / unreflected
0x10DesiredFocusWidgetFWidgetChild5 flags{WidgetName=None, WidgetPtr=nullptr}
0x029C0x04padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+9 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 23
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*13 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextFText3 flags<FText>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate5 flags<delegate>
0x10VisibilityDelegateFScriptDelegate5 flags<delegate>
0x38RenderTransformFWidgetTransform4 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D7 flags{X=0.5, Y=0.5}
0x01FlowDirectionPreferenceEFlowDirectionPreference7 flagsInherit
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool5 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01bIsVolatile : 1bit 4boolProtected+6 flagsfalse
0x01CursorEMouseCursor8 flagsDefault
0x01ClippingEWidgetClipping7 flagsInherit
0x01VisibilityESlateVisibility7 flagsVisible
0x01PixelSnappingEWidgetPixelSnapping7 flagsInherit
0x00DE0x02padding / unreflected
0x04RenderOpacityfloatProtected+7 flags1
0x00E40x04padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*9 flagsnullptr
0x00F80x40padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+4 flags[]

Functions 10

SignatureFlagsNativeParams
void ClampText(FText& Text, FText& Result)
Script44 statements · 1,134 bytes of bytecode
0x0000PushFlow(Label_046B);0x0005if (!(Numeric)) goto Label_02B9;0x0013/Script/Engine.Default__KismetArrayLibrary.Array_Clear(NewLocalVar);0x003CTemp_int_Loop_Counter_Variable = 0;0x0053Temp_int_Array_Index_Variable = 0;0x006ALabel_006A:0x006ACallFunc_Conv_TextToString_ReturnValue = Conv_TextToString(Text);0x008FCallFunc_GetCharacterArrayFromString_ReturnValue = GetCharacterArrayFromString(CallFunc_Conv_TextToString_ReturnValue);0x00B4CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetCharacterArrayFromString_ReturnValue);0x00EFCallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x0115if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_036C;0x0123Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x013EPushFlow(Label_0421);0x0143CallFunc_Conv_TextToString_ReturnValue = Conv_TextToString(Text);0x0168CallFunc_GetCharacterArrayFromString_ReturnValue = GetCharacterArrayFromString(CallFunc_Conv_TextToString_ReturnValue);0x018D/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetCharacterArrayFromString_ReturnValue, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x01C8CallFunc_IsNumeric_ReturnValue = IsNumeric(CallFunc_Array_Get_Item);0x01E5if (!(CallFunc_IsNumeric_ReturnValue)) PopFlow();0x01EFCallFunc_Conv_TextToString_ReturnValue = Conv_TextToString(Text);0x0214CallFunc_GetCharacterArrayFromString_ReturnValue = GetCharacterArrayFromString(CallFunc_Conv_TextToString_ReturnValue);0x0239/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetCharacterArrayFromString_ReturnValue, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0274CallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(NewLocalVar, CallFunc_Array_Get_Item);0x02B8PopFlow();0x02B9Label_02B9:0x02B9CallFunc_Conv_TextToString_ReturnValue = Conv_TextToString(Text);0x02DECallFunc_Left_ReturnValue_1 = Left(CallFunc_Conv_TextToString_ReturnValue, Limit);0x030CCallFunc_Conv_StringToText_ReturnValue_1 = Conv_StringToText(CallFunc_Left_ReturnValue_1);0x0331Real Text = CallFunc_Conv_StringToText_ReturnValue_1;0x034CResult = Real Text;0x0367goto Label_046B;0x036CLabel_036C:0x036CCallFunc_JoinStringArray_ReturnValue = JoinStringArray(NewLocalVar, "");0x0393CallFunc_Left_ReturnValue = Left(CallFunc_JoinStringArray_ReturnValue, Limit);0x03C1CallFunc_Conv_StringToText_ReturnValue = Conv_StringToText(CallFunc_Left_ReturnValue);0x03E6Real Text = CallFunc_Conv_StringToText_ReturnValue;0x0401Result = Real Text;0x041Cgoto Label_046B;0x0421Label_0421:0x0421CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x044BTemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0466goto Label_006A;0x046BLabel_046B:0x046Breturn;0x046D// end of script
Public0x20
UWidget* OnGenerateItemWidget(const FName& Item)
Script6 statements · 161 bytes of bytecode
0x0000CallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/Menu2/W_Settings_List_Item.W_Settings_List_Item_C, nullptr);0x0035CallFunc_Conv_NameToText_ReturnValue = Conv_NameToText(Item);0x005ASetTextPropertyByName(CallFunc_Create_ReturnValue, FName(Name), CallFunc_Conv_NameToText_ReturnValue);0x0083ReturnValue = CallFunc_Create_ReturnValue;0x0096return ReturnValue;0x00A0// end of script
Public0x10
UWidget* OnGenerateContentWidget(const FName& Item)
Script6 statements · 161 bytes of bytecode
0x0000CallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/Menu2/W_Settings_List_Button.W_Settings_List_Button_C, nullptr);0x0035CallFunc_Conv_NameToText_ReturnValue = Conv_NameToText(Item);0x005ASetTextPropertyByName(CallFunc_Create_ReturnValue, FName(Name), CallFunc_Conv_NameToText_ReturnValue);0x0083ReturnValue = CallFunc_Create_ReturnValue;0x0096return ReturnValue;0x00A0// end of script
Public0x10
void PreConstruct(bool IsDesignTime)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_W_Settings_TextBox(81);0x0021return;0x0023// end of script
EventPublic0x01
void BndEvt__W_Settings_TextBox_TextEntry_K2Node_ComponentBoundEvent_1_OnEditableTextBoxChangedEvent__DelegateSignature(FText& Text)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_Text_1 = Text;0x0012ExecuteUbergraph_W_Settings_TextBox(168);0x0021return;0x0023// end of script
0x10
void BndEvt__W_Settings_TextBox_TextEntry_K2Node_ComponentBoundEvent_3_OnEditableTextBoxCommittedEvent__DelegateSignature(FText& Text, const ETextCommit& CommitMethod)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_Text = Text;0x0012PersistentFrame.K2Node_ComponentBoundEvent_CommitMethod = CommitMethod;0x0024ExecuteUbergraph_W_Settings_TextBox(229);0x0033return;0x0035// end of script
0x11
void Set Text(const FText& Text)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Text = Text;0x0012ExecuteUbergraph_W_Settings_TextBox(317);0x0021return;0x0023// end of script
0x10
void ExecuteUbergraph_W_Settings_TextBox(int32 EntryPoint)
Script24 statements · 443 bytes of bytecode
0x0000PushFlow(Label_01B8);0x0005goto [EntryPoint];0x000FLabel_000F:0x000F/Script/UMG.Default__WidgetBlueprintLibrary.SetFocusToGameViewport();0x002FPopFlow();0x0030Text Valided.Broadcast(CallFunc_ClampText_Result_2);0x004Cgoto Label_000F;0x0051W_Settings_Name.Set Name(Name);0x007ETextEntry.SetText(Default Text);0x00A7PopFlow();0x00A8ClampText(K2Node_ComponentBoundEvent_Text_1, CallFunc_ClampText_Result);0x00C8Text Changed.Broadcast(CallFunc_ClampText_Result);0x00E4PopFlow();0x00E5ClampText(K2Node_ComponentBoundEvent_Text, CallFunc_ClampText_Result_1);0x0105Set Text(CallFunc_ClampText_Result_1);0x011C/Script/UMG.Default__WidgetBlueprintLibrary.SetFocusToGameViewport();0x013CPopFlow();0x013DClampText(K2Node_CustomEvent_Text, CallFunc_ClampText_Result_2);0x015DTextEntry.SetText(CallFunc_ClampText_Result_2);0x0186DelayUntilNextTick(this, LatentActionInfo{0x30, 1499323968, FName(ExecuteUbergraph_W_Settings_TextBox), this});0x01B7PopFlow();0x01B8Label_01B8:0x01B8return;0x01BA// end of script
Final0x04
void Text Valided__DelegateSignature(const FText& Text)
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x10
void Text Changed__DelegateSignature(const FText& Text)
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x10

Used by 3

types with a member, parameter or interface of this type