Zdexby TheHolyOneZ
4,790 classes
Class

UW_WeaponSetting_C

: UUserWidget : UWidget : UVisual : UObject
/Game/UI/Debug/W_WeaponSetting.W_WeaponSetting_C 0x0410 (1,040 B) align 8 inherited 0x02D0 13 scripted vtable /Game/UI/Debug/W_WeaponSetting
0x00x0410

Members 40

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08air_precisionUW_WeaponParameter_C*10 flagsnullptr
0x08B_applyUButton*10 flagsnullptr
0x08B_defaultUButton*10 flagsnullptr
0x08B_DeleteUButton*10 flagsnullptr
0x08B_OVERRIDEUButton*10 flagsnullptr
0x08B_revertUButton*10 flagsnullptr
0x08B_spawnUButton*10 flagsnullptr
0x08body_damageUW_WeaponParameter_C*10 flagsnullptr
0x08body_staminaUW_WeaponParameter_C*10 flagsnullptr
0x08CapacityUW_WeaponParameter_C*10 flagsnullptr
0x08CostUW_WeaponParameter_C*10 flagsnullptr
0x08exhaust_oscillationUW_WeaponParameter_C*10 flagsnullptr
0x08fire_rateUW_WeaponParameter_C*10 flagsnullptr
0x08HandlingUW_WeaponParameter_C*10 flagsnullptr
0x08head_damageUW_WeaponParameter_C*10 flagsnullptr
0x08head_staminaUW_WeaponParameter_C*10 flagsnullptr
0x08offset_horizontalUW_WeaponParameter_C*10 flagsnullptr
0x08offset_verticalUW_WeaponParameter_C*10 flagsnullptr
0x08oscillation_reactivityUW_WeaponParameter_C*10 flagsnullptr
0x08precision_reactivityUW_WeaponParameter_C*10 flagsnullptr
0x08recoil_elevationUW_WeaponParameter_C*10 flagsnullptr
0x08recoil_interpUW_WeaponParameter_C*10 flagsnullptr
0x08recoil_reactivityUW_WeaponParameter_C*10 flagsnullptr
0x08recoil_recoverUW_WeaponParameter_C*10 flagsnullptr
0x08recoil_spreadUW_WeaponParameter_C*10 flagsnullptr
0x08run_oscillationUW_WeaponParameter_C*10 flagsnullptr
0x08run_precisionUW_WeaponParameter_C*10 flagsnullptr
0x08shake_intensityUW_WeaponParameter_C*10 flagsnullptr
0x08shot_oscillationUW_WeaponParameter_C*10 flagsnullptr
0x08sprint_recoverUW_WeaponParameter_C*10 flagsnullptr
0x08stand_oscillationUW_WeaponParameter_C*10 flagsnullptr
0x08stand_precisionUW_WeaponParameter_C*10 flagsnullptr
0x08StunUW_WeaponParameter_C*10 flagsnullptr
0x08TitleWeaponUTextBlock*10 flagsnullptr
0x08walk_oscillationUW_WeaponParameter_C*10 flagsnullptr
0x08walk_precisionUW_WeaponParameter_C*10 flagsnullptr
0x08Mec RefAMec_C*7 flagsnullptr
0x08Process DataUData_Gun_C*5 flags/Game/Items/Guns/Revolver/DA_RevolverDefault.DA_RevolverDef…
0x08Default DataUData_Gun_C*5 flags/Game/Items/Guns/Revolver/DA_RevolverDefault.DA_RevolverDef…
Inherited from UUserWidget 23
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor7 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate5 flags<delegate>
0x14ForegroundColorFSlateColor3 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate5 flags<delegate>
0x01B40x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01C80x30padding / unreflected
0x10PaddingFMargin6 flags{Left=0, Top=0, Right=0, Bottom=0}
0x04Priorityint327 flags0
0x01bIsFocusable : 1bit 0bool5 flagsfalse
0x01bStopAction : 1bit 1bool5 flagsfalse
0x01bAutomaticallyRegisterInputOnConstruction : 1bit 2bool3 flagsfalse
0x020D0x03padding / unreflected
0x10QueuedWidgetAnimationTransitionsTArray<FQueuedWidgetAnimationTransition>Transient+2 flags[]
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+6 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x10ExtensionsTArray<UUserWidgetExtension*>6 flags[]
0x08WidgetTreeUWidgetTree*Transient+8 flagsnullptr
0x01bHasScriptImplementedTick : 1bit 0bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 1bool3 flagstrue
0x02710x17padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02890x03padding / unreflected
0x10DesiredFocusWidgetFWidgetChild5 flags{WidgetName=None, WidgetPtr=nullptr}
0x029C0x04padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+9 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 23
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*13 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextFText3 flags<FText>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate5 flags<delegate>
0x10VisibilityDelegateFScriptDelegate5 flags<delegate>
0x38RenderTransformFWidgetTransform4 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D7 flags{X=0.5, Y=0.5}
0x01FlowDirectionPreferenceEFlowDirectionPreference7 flagsInherit
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool5 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01bIsVolatile : 1bit 4boolProtected+6 flagsfalse
0x01CursorEMouseCursor8 flagsDefault
0x01ClippingEWidgetClipping7 flagsInherit
0x01VisibilityESlateVisibility7 flagsVisible
0x01PixelSnappingEWidgetPixelSnapping7 flagsInherit
0x00DE0x02padding / unreflected
0x04RenderOpacityfloatProtected+7 flags1
0x00E40x04padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*9 flagsnullptr
0x00F80x40padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+4 flags[]

Functions 13

SignatureFlagsNativeParams
void Get Settings(UData_Gun_C* Data, const FStr_GunSettings& Settings)
Script33 statements · 1,749 bytes of bytecode
0x0000CallFunc_Conv_ByteToInt_ReturnValue = Conv_ByteToInt(Data.Handling);0x003BK2Node_MakeStruct_Str_GunSettings.Damage_2_9490C308477AB0E13B96DE884B343BFB = Data.Damage;0x0075K2Node_MakeStruct_Str_GunSettings.CritcalDamage_13_AA9B23BB4F67AC55813502A75B2025F3 = Data.Crit;0x00AFK2Node_MakeStruct_Str_GunSettings.Stamina_62_040F02254B7547FB9F5E6CBD4F5CAC8A = Data.Stamina Damage;0x00E9K2Node_MakeStruct_Str_GunSettings.CritStamina_64_393FEB5E44637096E2C966B49A6DCD6E = Data.Crit Stamina;0x0123K2Node_MakeStruct_Str_GunSettings.Stun_69_E1DE4FD0421BC82FA96D51A622E4126A = Data.Stun;0x015DK2Node_MakeStruct_Str_GunSettings.StaminaCost_68_FC04B40A4592CD5EB69B83860B6B3B9C = Data.Stamina Usage;0x0197K2Node_MakeStruct_Str_GunSettings.FireRate_12_7E6B69BB47AECF4B0525769A77B08068 = Data.Fire Rate;0x01D1K2Node_MakeStruct_Str_GunSettings.Capacity_11_EEAC27A94B40064CF259E28241D5B7FA = Data.Capacity;0x020BK2Node_MakeStruct_Str_GunSettings.RecoilSpread_16_CCB05A7C43D09E4B4B5133A9AE7220A5 = Data.Recoil Spread;0x0245K2Node_MakeStruct_Str_GunSettings.RecoilInterp_22_8C41FA7F4F1C029D30395EBBD1DF6CC7 = Data.Recoil Interp;0x027FK2Node_MakeStruct_Str_GunSettings.RecoilRecover_23_2471D7164DFA264B11FE339172E82533 = Data.Recoil Recover;0x02B9K2Node_MakeStruct_Str_GunSettings.OffsetVertical_24_EDA328714D2E733309187ABB5E257120 = Data.Offset Vertical;0x02F3K2Node_MakeStruct_Str_GunSettings.OffsetHorizontal_25_9EACE2E241C29E93C0AD30A41F5A99C2 = Data.Offset Horizontal;0x032DK2Node_MakeStruct_Str_GunSettings.RecoilElevation_33_0E775AE649928ACA3CE912B0120B3071 = Data.Recoil Elevation;0x0367K2Node_MakeStruct_Str_GunSettings.SprintRecover_59_4A001A844D95F81FBAB37BB3685A6624 = Data.Sprint Recover;0x03A1K2Node_MakeStruct_Str_GunSettings.RecoilReactivity_35_7976651840544A35791F4BA519A34C4F = Data.Recoil Reactivity;0x03DBK2Node_MakeStruct_Str_GunSettings.ShakeIntensity_36_599057CA4189C87F807AD9A92E348C64 = Data.Shake Intensity;0x0415K2Node_MakeStruct_Str_GunSettings.StandPrecision_37_7AADF0F54F6D65B02FDED8AB273B3444 = Data.Stand Precision;0x044FK2Node_MakeStruct_Str_GunSettings.WalkPrecision_39_1D1FC90F4C7DB4AE9FF70DB6916C444E = Data.Walk Precision;0x0489K2Node_MakeStruct_Str_GunSettings.RunPrecision_45_9CA4315646461F6A47F3E8B2D4946362 = Data.Run Precision;0x04C3K2Node_MakeStruct_Str_GunSettings.AirPrecision_46_20A410F54D89DB17A1B4BF9BC0C82B8C = Data.Air Precision;0x04FDK2Node_MakeStruct_Str_GunSettings.PrecisionRecover_47_DACBAFF74485E91B5579B89DC132A852 = Data.Precision Exhausted;0x0537K2Node_MakeStruct_Str_GunSettings.PrecisionReactivity_48_A8DE4C2A44A7E5078BB256B2C6B651B8 = Data.Precision Reactivity;0x0571K2Node_MakeStruct_Str_GunSettings.ShotOscillation_49_738EDC8B4C8A97C77CB9DDAC81F1F8A2 = Data.Shot Oscillation;0x05ABK2Node_MakeStruct_Str_GunSettings.StandOscillation_55_AECB908C4C6B42C7A8BF58812F46B5A1 = Data.Stand Oscillation;0x05E5K2Node_MakeStruct_Str_GunSettings.WalkOscillation_56_8510D85A4B7F33BAFC54189B51EC003E = Data.Walk Oscillation;0x061FK2Node_MakeStruct_Str_GunSettings.RunOscillation_57_980FE4E4486181A571F52F9ED53156CB = Data.Run Oscillation;0x0659K2Node_MakeStruct_Str_GunSettings.OscillationReactivity_58_E618657047A4A45FE2EFA0A70C7C01BB = Data.Oscillation Reactivity;0x0693K2Node_MakeStruct_Str_GunSettings.Handling_73_7BC581164C7A9F365F0ABFB5C0A761CA = CallFunc_Conv_ByteToInt_ReturnValue;0x06B7Settings = K2Node_MakeStruct_Str_GunSettings;0x06D2return;0x06D4// end of script
Public0xE0
void Apply()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_WeaponSetting(266);0x000Freturn;0x0011// end of script
0x00
void Refresh Interface()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_WeaponSetting(2695);0x000Freturn;0x0011// end of script
0x00
void BndEvt__W_WeaponSetting_B_default_K2Node_ComponentBoundEvent_0_OnButtonPressedEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_WeaponSetting(5682);0x000Freturn;0x0011// end of script
0x00
void BndEvt__W_WeaponSetting_B_revert_K2Node_ComponentBoundEvent_1_OnButtonPressedEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_WeaponSetting(5687);0x000Freturn;0x0011// end of script
0x00
void BndEvt__W_WeaponSetting_B_apply_K2Node_ComponentBoundEvent_2_OnButtonPressedEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_WeaponSetting(5692);0x000Freturn;0x0011// end of script
0x00
void BndEvt__W_WeaponSetting_B_spawn_K2Node_ComponentBoundEvent_3_OnButtonPressedEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_WeaponSetting(5697);0x000Freturn;0x0011// end of script
0x00
void BndEvt__W_WeaponSetting_B_delete_K2Node_ComponentBoundEvent_4_OnButtonPressedEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_WeaponSetting(5698);0x000Freturn;0x0011// end of script
0x00
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_WeaponSetting(5744);0x000Freturn;0x0011// end of script
EventPublic0x00
void Override()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_WeaponSetting(5749);0x000Freturn;0x0011// end of script
0x00
void BndEvt__W_WeaponSetting_B_OVERRIDE_K2Node_ComponentBoundEvent_8_OnButtonPressedEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_WeaponSetting(5850);0x000Freturn;0x0011// end of script
0x00
void Set Default()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_WeaponSetting(15);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_W_WeaponSetting(int32 EntryPoint)
Script161 statements · 5,858 bytes of bytecode
0x0000PushFlow(Label_16DF);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FGet Settings(Default Data, CallFunc_Get_Settings_Settings);0x002FMec Ref.Request Gun Settings(Process Data, CallFunc_Get_Settings_Settings);0x0065Refresh Interface();0x0073PopFlow();0x0074CallFunc_GetPlayerPawn_ReturnValue = GetPlayerPawn(this, 0);0x008EK2Node_DynamicCast_AsMec = Cast<Mec_C>(CallFunc_GetPlayerPawn_ReturnValue);0x00B2K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsMec);0x00CFif (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x00D9Mec Ref = K2Node_DynamicCast_AsMec;0x00ECSet Default();0x00FAPopFlow();0x00FBRefresh Interface();0x0109PopFlow();0x010ALabel_010A:0x010AK2Node_MakeStruct_Str_GunSettings.Damage_2_9490C308477AB0E13B96DE884B343BFB = body_damage.int;0x0144K2Node_MakeStruct_Str_GunSettings.CritcalDamage_13_AA9B23BB4F67AC55813502A75B2025F3 = head_damage.int;0x017EK2Node_MakeStruct_Str_GunSettings.Stamina_62_040F02254B7547FB9F5E6CBD4F5CAC8A = body_stamina.int;0x01B8K2Node_MakeStruct_Str_GunSettings.CritStamina_64_393FEB5E44637096E2C966B49A6DCD6E = head_stamina.int;0x01F2K2Node_MakeStruct_Stun_69_E1DE4FD0421BC82FA96D51A622E4126A_ImplicitCast = Cast<4>(Stun.float);0x0225K2Node_MakeStruct_Str_GunSettings.Stun_69_E1DE4FD0421BC82FA96D51A622E4126A = K2Node_MakeStruct_Stun_69_E1DE4FD0421BC82FA96D51A622E4126A_ImplicitCast;0x0249K2Node_MakeStruct_Str_GunSettings.StaminaCost_68_FC04B40A4592CD5EB69B83860B6B3B9C = Cost.int;0x0283K2Node_MakeStruct_FireRate_12_7E6B69BB47AECF4B0525769A77B08068_ImplicitCast = Cast<4>(fire_rate.float);0x02B6K2Node_MakeStruct_Str_GunSettings.FireRate_12_7E6B69BB47AECF4B0525769A77B08068 = K2Node_MakeStruct_FireRate_12_7E6B69BB47AECF4B0525769A77B08068_ImplicitCast;0x02DAK2Node_MakeStruct_Str_GunSettings.Capacity_11_EEAC27A94B40064CF259E28241D5B7FA = Capacity.int;0x0314K2Node_MakeStruct_RecoilSpread_16_CCB05A7C43D09E4B4B5133A9AE7220A5_ImplicitCast = Cast<4>(recoil_spread.float);0x0347K2Node_MakeStruct_Str_GunSettings.RecoilSpread_16_CCB05A7C43D09E4B4B5133A9AE7220A5 = K2Node_MakeStruct_RecoilSpread_16_CCB05A7C43D09E4B4B5133A9AE7220A5_ImplicitCast;0x036BK2Node_MakeStruct_RecoilInterp_22_8C41FA7F4F1C029D30395EBBD1DF6CC7_ImplicitCast = Cast<4>(recoil_interp.float);0x039EK2Node_MakeStruct_Str_GunSettings.RecoilInterp_22_8C41FA7F4F1C029D30395EBBD1DF6CC7 = K2Node_MakeStruct_RecoilInterp_22_8C41FA7F4F1C029D30395EBBD1DF6CC7_ImplicitCast;0x03C2K2Node_MakeStruct_RecoilRecover_23_2471D7164DFA264B11FE339172E82533_ImplicitCast = Cast<4>(recoil_recover.float);0x03F5K2Node_MakeStruct_Str_GunSettings.RecoilRecover_23_2471D7164DFA264B11FE339172E82533 = K2Node_MakeStruct_RecoilRecover_23_2471D7164DFA264B11FE339172E82533_ImplicitCast;0x0419K2Node_MakeStruct_OffsetVertical_24_EDA328714D2E733309187ABB5E257120_ImplicitCast = Cast<4>(offset_vertical.float);0x044CK2Node_MakeStruct_Str_GunSettings.OffsetVertical_24_EDA328714D2E733309187ABB5E257120 = K2Node_MakeStruct_OffsetVertical_24_EDA328714D2E733309187ABB5E257120_ImplicitCast;0x0470K2Node_MakeStruct_OffsetHorizontal_25_9EACE2E241C29E93C0AD30A41F5A99C2_ImplicitCast = Cast<4>(offset_horizontal.float);0x04A3K2Node_MakeStruct_Str_GunSettings.OffsetHorizontal_25_9EACE2E241C29E93C0AD30A41F5A99C2 = K2Node_MakeStruct_OffsetHorizontal_25_9EACE2E241C29E93C0AD30A41F5A99C2_ImplicitCast;0x04C7K2Node_MakeStruct_RecoilElevation_33_0E775AE649928ACA3CE912B0120B3071_ImplicitCast = Cast<4>(recoil_elevation.float);0x04FAK2Node_MakeStruct_Str_GunSettings.RecoilElevation_33_0E775AE649928ACA3CE912B0120B3071 = K2Node_MakeStruct_RecoilElevation_33_0E775AE649928ACA3CE912B0120B3071_ImplicitCast;0x051EK2Node_MakeStruct_SprintRecover_59_4A001A844D95F81FBAB37BB3685A6624_ImplicitCast = Cast<4>(sprint_recover.float);0x0551K2Node_MakeStruct_Str_GunSettings.SprintRecover_59_4A001A844D95F81FBAB37BB3685A6624 = K2Node_MakeStruct_SprintRecover_59_4A001A844D95F81FBAB37BB3685A6624_ImplicitCast;0x0575K2Node_MakeStruct_RecoilReactivity_35_7976651840544A35791F4BA519A34C4F_ImplicitCast = Cast<4>(recoil_reactivity.float);0x05A8K2Node_MakeStruct_Str_GunSettings.RecoilReactivity_35_7976651840544A35791F4BA519A34C4F = K2Node_MakeStruct_RecoilReactivity_35_7976651840544A35791F4BA519A34C4F_ImplicitCast;0x05CCK2Node_MakeStruct_ShakeIntensity_36_599057CA4189C87F807AD9A92E348C64_ImplicitCast = Cast<4>(shake_intensity.float);0x05FFK2Node_MakeStruct_Str_GunSettings.ShakeIntensity_36_599057CA4189C87F807AD9A92E348C64 = K2Node_MakeStruct_ShakeIntensity_36_599057CA4189C87F807AD9A92E348C64_ImplicitCast;0x0623K2Node_MakeStruct_StandPrecision_37_7AADF0F54F6D65B02FDED8AB273B3444_ImplicitCast = Cast<4>(stand_precision.float);0x0656K2Node_MakeStruct_Str_GunSettings.StandPrecision_37_7AADF0F54F6D65B02FDED8AB273B3444 = K2Node_MakeStruct_StandPrecision_37_7AADF0F54F6D65B02FDED8AB273B3444_ImplicitCast;0x067AK2Node_MakeStruct_WalkPrecision_39_1D1FC90F4C7DB4AE9FF70DB6916C444E_ImplicitCast = Cast<4>(walk_precision.float);0x06ADK2Node_MakeStruct_Str_GunSettings.WalkPrecision_39_1D1FC90F4C7DB4AE9FF70DB6916C444E = K2Node_MakeStruct_WalkPrecision_39_1D1FC90F4C7DB4AE9FF70DB6916C444E_ImplicitCast;0x06D1K2Node_MakeStruct_RunPrecision_45_9CA4315646461F6A47F3E8B2D4946362_ImplicitCast = Cast<4>(run_precision.float);0x0704K2Node_MakeStruct_Str_GunSettings.RunPrecision_45_9CA4315646461F6A47F3E8B2D4946362 = K2Node_MakeStruct_RunPrecision_45_9CA4315646461F6A47F3E8B2D4946362_ImplicitCast;0x0728K2Node_MakeStruct_AirPrecision_46_20A410F54D89DB17A1B4BF9BC0C82B8C_ImplicitCast = Cast<4>(air_precision.float);0x075BK2Node_MakeStruct_Str_GunSettings.AirPrecision_46_20A410F54D89DB17A1B4BF9BC0C82B8C = K2Node_MakeStruct_AirPrecision_46_20A410F54D89DB17A1B4BF9BC0C82B8C_ImplicitCast;0x077FK2Node_MakeStruct_PrecisionRecover_47_DACBAFF74485E91B5579B89DC132A852_ImplicitCast = Cast<4>(exhaust_oscillation.float);0x07B2K2Node_MakeStruct_Str_GunSettings.PrecisionRecover_47_DACBAFF74485E91B5579B89DC132A852 = K2Node_MakeStruct_PrecisionRecover_47_DACBAFF74485E91B5579B89DC132A852_ImplicitCast;0x07D6K2Node_MakeStruct_PrecisionReactivity_48_A8DE4C2A44A7E5078BB256B2C6B651B8_ImplicitCast = Cast<4>(precision_reactivity.float);0x0809K2Node_MakeStruct_Str_GunSettings.PrecisionReactivity_48_A8DE4C2A44A7E5078BB256B2C6B651B8 = K2Node_MakeStruct_PrecisionReactivity_48_A8DE4C2A44A7E5078BB256B2C6B651B8_ImplicitCast;0x082DK2Node_MakeStruct_ShotOscillation_49_738EDC8B4C8A97C77CB9DDAC81F1F8A2_ImplicitCast = Cast<4>(shot_oscillation.float);0x0860K2Node_MakeStruct_Str_GunSettings.ShotOscillation_49_738EDC8B4C8A97C77CB9DDAC81F1F8A2 = K2Node_MakeStruct_ShotOscillation_49_738EDC8B4C8A97C77CB9DDAC81F1F8A2_ImplicitCast;0x0884K2Node_MakeStruct_StandOscillation_55_AECB908C4C6B42C7A8BF58812F46B5A1_ImplicitCast = Cast<4>(stand_oscillation.float);0x08B7K2Node_MakeStruct_Str_GunSettings.StandOscillation_55_AECB908C4C6B42C7A8BF58812F46B5A1 = K2Node_MakeStruct_StandOscillation_55_AECB908C4C6B42C7A8BF58812F46B5A1_ImplicitCast;0x08DBK2Node_MakeStruct_WalkOscillation_56_8510D85A4B7F33BAFC54189B51EC003E_ImplicitCast = Cast<4>(walk_oscillation.float);0x090EK2Node_MakeStruct_Str_GunSettings.WalkOscillation_56_8510D85A4B7F33BAFC54189B51EC003E = K2Node_MakeStruct_WalkOscillation_56_8510D85A4B7F33BAFC54189B51EC003E_ImplicitCast;0x0932K2Node_MakeStruct_RunOscillation_57_980FE4E4486181A571F52F9ED53156CB_ImplicitCast = Cast<4>(run_oscillation.float);0x0965K2Node_MakeStruct_Str_GunSettings.RunOscillation_57_980FE4E4486181A571F52F9ED53156CB = K2Node_MakeStruct_RunOscillation_57_980FE4E4486181A571F52F9ED53156CB_ImplicitCast;0x0989K2Node_MakeStruct_OscillationReactivity_58_E618657047A4A45FE2EFA0A70C7C01BB_ImplicitCast = Cast<4>(oscillation_reactivity.float);0x09BCK2Node_MakeStruct_Str_GunSettings.OscillationReactivity_58_E618657047A4A45FE2EFA0A70C7C01BB = K2Node_MakeStruct_OscillationReactivity_58_E618657047A4A45FE2EFA0A70C7C01BB_ImplicitCast;0x09E0K2Node_MakeStruct_Str_GunSettings.Handling_73_7BC581164C7A9F365F0ABFB5C0A761CA = Handling.int;0x0A1AMec Ref.Request Gun Settings(Process Data, K2Node_MakeStruct_Str_GunSettings);0x0A50Delay(this, 0.2f, LatentActionInfo{0xFB, 1461752071, FName(ExecuteUbergraph_W_WeaponSetting), this});0x0A86PopFlow();0x0A87Label_0A87:0x0A87Get Settings(Process Data, CallFunc_Get_Settings_Settings_1);0x0AA7CallFunc_Conv_IntToDouble_ReturnValue_6 = Conv_IntToDouble(CallFunc_Get_Settings_Settings_1.Damage_2_9490C308477AB0E13B96DE884B343BFB);0x0AD5body_damage.Set Value(CallFunc_Conv_IntToDouble_ReturnValue_6);0x0B02Get Settings(Process Data, CallFunc_Get_Settings_Settings_1);0x0B22CallFunc_Conv_IntToDouble_ReturnValue_5 = Conv_IntToDouble(CallFunc_Get_Settings_Settings_1.CritcalDamage_13_AA9B23BB4F67AC55813502A75B2025F3);0x0B50head_damage.Set Value(CallFunc_Conv_IntToDouble_ReturnValue_5);0x0B7DGet Settings(Process Data, CallFunc_Get_Settings_Settings_1);0x0B9Dfire_rate.Set Value(CallFunc_Get_Settings_Settings_1.FireRate_12_7E6B69BB47AECF4B0525769A77B08068);0x0BD3Get Settings(Process Data, CallFunc_Get_Settings_Settings_1);0x0BF3CallFunc_Conv_IntToDouble_ReturnValue_1 = Conv_IntToDouble(CallFunc_Get_Settings_Settings_1.Capacity_11_EEAC27A94B40064CF259E28241D5B7FA);0x0C21Capacity.Set Value(CallFunc_Conv_IntToDouble_ReturnValue_1);0x0C4EGet Settings(Process Data, CallFunc_Get_Settings_Settings_1);0x0C6Erecoil_spread.Set Value(CallFunc_Get_Settings_Settings_1.RecoilSpread_16_CCB05A7C43D09E4B4B5133A9AE7220A5);0x0CA4Get Settings(Process Data, CallFunc_Get_Settings_Settings_1);0x0CC4recoil_interp.Set Value(CallFunc_Get_Settings_Settings_1.RecoilInterp_22_8C41FA7F4F1C029D30395EBBD1DF6CC7);0x0CFAGet Settings(Process Data, CallFunc_Get_Settings_Settings_1);0x0D1ACallFunc_Conv_IntToDouble_ReturnValue_4 = Conv_IntToDouble(CallFunc_Get_Settings_Settings_1.Stamina_62_040F02254B7547FB9F5E6CBD4F5CAC8A);0x0D48body_stamina.Set Value(CallFunc_Conv_IntToDouble_ReturnValue_4);0x0D75Get Settings(Process Data, CallFunc_Get_Settings_Settings_1);0x0D95CallFunc_Conv_IntToDouble_ReturnValue_3 = Conv_IntToDouble(CallFunc_Get_Settings_Settings_1.CritStamina_64_393FEB5E44637096E2C966B49A6DCD6E);0x0DC3head_stamina.Set Value(CallFunc_Conv_IntToDouble_ReturnValue_3);0x0DF0Get Settings(Process Data, CallFunc_Get_Settings_Settings_1);0x0E10Stun.Set Value(CallFunc_Get_Settings_Settings_1.Stun_69_E1DE4FD0421BC82FA96D51A622E4126A);0x0E46Get Settings(Process Data, CallFunc_Get_Settings_Settings_1);0x0E66CallFunc_Conv_IntToDouble_ReturnValue_2 = Conv_IntToDouble(CallFunc_Get_Settings_Settings_1.StaminaCost_68_FC04B40A4592CD5EB69B83860B6B3B9C);0x0E94CallFunc_Abs_ReturnValue = abs(CallFunc_Conv_IntToDouble_ReturnValue_2);0x0EB9Cost.Set Value(CallFunc_Abs_ReturnValue);0x0EE6Get Settings(Process Data, CallFunc_Get_Settings_Settings_1);0x0F06CallFunc_Conv_IntToDouble_ReturnValue = Conv_IntToDouble(CallFunc_Get_Settings_Settings_1.Handling_73_7BC581164C7A9F365F0ABFB5C0A761CA);0x0F34Handling.Set Value(CallFunc_Conv_IntToDouble_ReturnValue);0x0F61Get Settings(Process Data, CallFunc_Get_Settings_Settings_1);0x0F81recoil_recover.Set Value(CallFunc_Get_Settings_Settings_1.RecoilRecover_23_2471D7164DFA264B11FE339172E82533);0x0FB7Get Settings(Process Data, CallFunc_Get_Settings_Settings_1);0x0FD7offset_vertical.Set Value(CallFunc_Get_Settings_Settings_1.OffsetVertical_24_EDA328714D2E733309187ABB5E257120);0x100DGet Settings(Process Data, CallFunc_Get_Settings_Settings_1);0x102Doffset_horizontal.Set Value(CallFunc_Get_Settings_Settings_1.OffsetHorizontal_25_9EACE2E241C29E93C0AD30A41F5A99C2);0x1063Get Settings(Process Data, CallFunc_Get_Settings_Settings_1);0x1083recoil_elevation.Set Value(CallFunc_Get_Settings_Settings_1.RecoilElevation_33_0E775AE649928ACA3CE912B0120B3071);0x10B9Get Settings(Process Data, CallFunc_Get_Settings_Settings_1);0x10D9sprint_recover.Set Value(CallFunc_Get_Settings_Settings_1.SprintRecover_59_4A001A844D95F81FBAB37BB3685A6624);0x110FGet Settings(Process Data, CallFunc_Get_Settings_Settings_1);0x112Frecoil_reactivity.Set Value(CallFunc_Get_Settings_Settings_1.RecoilReactivity_35_7976651840544A35791F4BA519A34C4F);0x1165Get Settings(Process Data, CallFunc_Get_Settings_Settings_1);0x1185shake_intensity.Set Value(CallFunc_Get_Settings_Settings_1.ShakeIntensity_36_599057CA4189C87F807AD9A92E348C64);0x11BBGet Settings(Process Data, CallFunc_Get_Settings_Settings_1);0x11DBstand_precision.Set Value(CallFunc_Get_Settings_Settings_1.StandPrecision_37_7AADF0F54F6D65B02FDED8AB273B3444);0x1211Get Settings(Process Data, CallFunc_Get_Settings_Settings_1);0x1231walk_precision.Set Value(CallFunc_Get_Settings_Settings_1.WalkPrecision_39_1D1FC90F4C7DB4AE9FF70DB6916C444E);0x1267Get Settings(Process Data, CallFunc_Get_Settings_Settings_1);0x1287run_precision.Set Value(CallFunc_Get_Settings_Settings_1.RunPrecision_45_9CA4315646461F6A47F3E8B2D4946362);0x12BDGet Settings(Process Data, CallFunc_Get_Settings_Settings_1);0x12DDair_precision.Set Value(CallFunc_Get_Settings_Settings_1.AirPrecision_46_20A410F54D89DB17A1B4BF9BC0C82B8C);0x1313Get Settings(Process Data, CallFunc_Get_Settings_Settings_1);0x1333exhaust_oscillation.Set Value(CallFunc_Get_Settings_Settings_1.PrecisionRecover_47_DACBAFF74485E91B5579B89DC132A852);0x1369Get Settings(Process Data, CallFunc_Get_Settings_Settings_1);0x1389precision_reactivity.Set Value(CallFunc_Get_Settings_Settings_1.PrecisionReactivity_48_A8DE4C2A44A7E5078BB256B2C6B651B8);0x13BFGet Settings(Process Data, CallFunc_Get_Settings_Settings_1);0x13DFshot_oscillation.Set Value(CallFunc_Get_Settings_Settings_1.ShotOscillation_49_738EDC8B4C8A97C77CB9DDAC81F1F8A2);0x1415Get Settings(Process Data, CallFunc_Get_Settings_Settings_1);0x1435stand_oscillation.Set Value(CallFunc_Get_Settings_Settings_1.StandOscillation_55_AECB908C4C6B42C7A8BF58812F46B5A1);0x146BGet Settings(Process Data, CallFunc_Get_Settings_Settings_1);0x148Bwalk_oscillation.Set Value(CallFunc_Get_Settings_Settings_1.WalkOscillation_56_8510D85A4B7F33BAFC54189B51EC003E);0x14C1Get Settings(Process Data, CallFunc_Get_Settings_Settings_1);0x14E1run_oscillation.Set Value(CallFunc_Get_Settings_Settings_1.RunOscillation_57_980FE4E4486181A571F52F9ED53156CB);0x1517Get Settings(Process Data, CallFunc_Get_Settings_Settings_1);0x1537oscillation_reactivity.Set Value(CallFunc_Get_Settings_Settings_1.OscillationReactivity_58_E618657047A4A45FE2EFA0A70C7C01BB);0x156DCallFunc_Conv_TextToString_ReturnValue = Conv_TextToString(Default Data.Name);0x15A8CallFunc_Conv_StringToText_ReturnValue = Conv_StringToText(CallFunc_Conv_TextToString_ReturnValue);0x15CDTitleWeapon.SetText(CallFunc_Conv_StringToText_ReturnValue);0x15FAPopFlow();0x15FBLabel_15FB:0x15FBDelay(this, 0.2f, LatentActionInfo{0x74, -818862471, FName(ExecuteUbergraph_W_WeaponSetting), this});0x1631PopFlow();0x1632goto Label_000F;0x1637goto Label_0A87;0x163Cgoto Label_010A;0x1641PopFlow();0x1642Mec Ref.Delete Weapon(Process Data);0x166FPopFlow();0x1670goto Label_15FB;0x1675Label_1675:0x1675Get Settings(Process Data, CallFunc_Get_Settings_Settings_2);0x1695Mec Ref.Request Gun Settings(Default Data, CallFunc_Get_Settings_Settings_2);0x16CBRefresh Interface();0x16D9PopFlow();0x16DAgoto Label_1675;0x16DFLabel_16DF:0x16DFreturn;0x16E1// end of script
Final0x04

Used by 1

types with a member, parameter or interface of this type