Zdexby TheHolyOneZ
18,277 classes
Class

DetailRenderer

VisualDesignCafe.Rendering.Nature.DetailRenderer, VisualDesignCafe.Rendering.Nature VisualDesignCafe.Rendering.Nature.dll

Members 36

OffsetSizeNameTypeFlags
——_movementThreshold<from the binary>
——Disposed<from the binary>
——Camera<from the binary>
——CameraName<from the binary>
——CameraId<from the binary>
——<ReferenceCamera>k__BackingField<from the binary>
——RendererFactory<from the binary>
——<VisibleCellsChanged>k__BackingField<from the binary>
——<Diagnostics>k__BackingField<from the binary>
——<ThreadCount>k__BackingField<from the binary>
——_grid<from the binary>
——_cameraPosition<from the binary>
——_terrainPosition<from the binary>
——_cullDistance<from the binary>
——_frustumCuller<from the binary>
——_frustumPlanes<from the binary>
——_cpuCuller<from the binary>
——_isDisposed<from the binary>
——_cellRenderDataLock<from the binary>
——_cellRenderDataLockOwner<from the binary>
——_instanceRenderers<from the binary>
——_frameCounter<from the binary>
——_cellReferences<from the binary>
——_cellRenderData<from the binary>
——_streams<from the binary>
——_renderTimer<from the binary>
——_culledCellInstances<from the binary>
——_outOfRangeInstances<from the binary>
——_builtCells<from the binary>
——_memoryUsage<from the binary>
——_renderThreads<from the binary>
——_syncer<from the binary>
——_cancellationTokenSource<from the binary>
——_mnainThread<from the binary>
——_isStarted<from the binary>
——_enableThreads<from the binary>

Functions 40

SignatureFlagsNativeParams
void CellLodChanged()—0x00
void RefreshAllDetailLayers()—0x00
void ShouldChangeActiveLod()—0x00
void IsLodCulled()—0x00
void DistanceCull()—0x00
void FrustumCull()—0x00
void add_Disposed()—0x00
void remove_Disposed()—0x00
void get_ReferenceCamera()—0x00
void set_ReferenceCamera()—0x00
void get_VisibleCellsChanged()—0x00
void set_VisibleCellsChanged()—0x00
void get_Diagnostics()—0x00
void set_Diagnostics()—0x00
void get_ThreadCount()—0x00
void set_ThreadCount()—0x00
void get_Cells()—0x00
void get_CellReferences()—0x00
void .ctor()—0x00
void Move()—0x00
void Refresh()—0x00
void OnCellBuilt()—0x00
void CreateRenderData()—0x00
void Start()—0x00
void Dispose()—0x00
void Render()—0x00
void PrepareNextFrame()—0x00
void OnCalculateDiagnostics()—0x00
void OnCullCells()—0x00
void OnBeginBatch()—0x00
void OnCopyDetailLayersToRenderers()—0x00
void OnFinalize()—0x00
void RemoveBuffersFromRenderers()—0x00
void ReplaceDetailLayersInRenderers()—0x00
void LayerIsCulled()—0x00
void InstancingEnabled()—0x00
void MaxFillTime()—0x00
void CellIndex()—0x00
void BeginProfilerSample()—0x00
void EndProfilerSample()—0x00