Zdexby TheHolyOneZ
18,277 classes
Class

GpuBatcher`1

VisualDesignCafe.Rendering.GpuBatcher`1, VisualDesignCafe.Rendering.Nature VisualDesignCafe.Rendering.Nature.dll

Members 19

OffsetSizeNameTypeFlags
——_stereoRenderingMode<from the binary>
——_searchedForStereoRenderingModeProperty<from the binary>
——<Result>k__BackingField<from the binary>
——<ResultSplit>k__BackingField<from the binary>
——<Count>k__BackingField<from the binary>
——_maximumThreadCount<from the binary>
——_computeShader<from the binary>
——_maxSizeInMb<from the binary>
——_maxSizeInBytes<from the binary>
——_dummyBuffer<from the binary>
——_groups<from the binary>
——_groupIndex<from the binary>
——_cameraPosition<from the binary>
——_cameraDirection<from the binary>
——_renderSettings<from the binary>
——_splitDistance<from the binary>
——_cullDistance<from the binary>
——_isDisposed<from the binary>
——_commandBuffer<from the binary>

Functions 15

SignatureFlagsNativeParams
void get_Result()—0x00
void set_Result()—0x00
void get_ResultSplit()—0x00
void set_ResultSplit()—0x00
void get_Count()—0x00
void set_Count()—0x00
void get_UseDoubleBuffer()—0x00
void .ctor()—0x00
void Dispose()—0x00
void SetDoubleBuffer()—0x00
void BeginBatch()—0x00
void EndBatch()—0x00
void AddInstances()—0x00
void Dispatch()—0x00
void SetCapacity()—0x00