Zdexby TheHolyOneZ
18,277 classes
Class

DynamicOcclusion

VLB.DynamicOcclusion, Assembly-CSharp-firstpass Assembly-CSharp-firstpass.dll

Members 13

OffsetSizeNameTypeFlags
——dimensions<from the binary>
——layerMask<from the binary>
——considerTriggers<from the binary>
——minOccluderArea<from the binary>
——waitFrameCount<from the binary>
——minSurfaceRatio<from the binary>
——maxSurfaceDot<from the binary>
——planeAlignment<from the binary>
——planeOffset<from the binary>
——m_Master<from the binary>
——m_FrameCountToWait<from the binary>
——m_RangeMultiplier<from the binary>
——m_PrevNonSubHitDirectionId<from the binary>

Functions 19

SignatureFlagsNativeParams
void OnValidate()—0x00
void OnEnable()—0x00
void OnDisable()—0x00
void Start()—0x00
void LateUpdate()—0x00
void GetRandomVectorAround()—0x00
void get_queryTriggerInteraction()—0x00
void get_raycastMaxDistance()—0x00
void GetBestHit()—0x00
void GetBestHit3D()—0x00
void GetBestHit2D()—0x00
void GetDirection()—0x00
void IsHitValid()—0x00
void ProcessRaycasts()—0x00
void SetHit()—0x00
void SetHitNull()—0x00
void SetClippingPlane()—0x00
void SetClippingPlaneOff()—0x00
void .ctor()—0x00