Zdexby TheHolyOneZ
18,277 classes
Class

CarAudio

UnityStandardAssets.Vehicles.Car.CarAudio, StandardAssetsAssembly StandardAssetsAssembly.dll

Members 18

OffsetSizeNameTypeFlags
——engineSoundStyle<from the binary>
——lowAccelClip<from the binary>
——lowDecelClip<from the binary>
——highAccelClip<from the binary>
——highDecelClip<from the binary>
——pitchMultiplier<from the binary>
——lowPitchMin<from the binary>
——lowPitchMax<from the binary>
——highPitchMultiplier<from the binary>
——maxRolloffDistance<from the binary>
——dopplerLevel<from the binary>
——useDoppler<from the binary>
——m_LowAccel<from the binary>
——m_LowDecel<from the binary>
——m_HighAccel<from the binary>
——m_HighDecel<from the binary>
——m_StartedSound<from the binary>
——m_CarController<from the binary>

Functions 6

SignatureFlagsNativeParams
void StartSound()—0x00
void StopSound()—0x00
void Update()—0x00
void SetUpEngineAudioSource()—0x00
void ULerp()—0x00
void .ctor()—0x00