Zdexby TheHolyOneZ
18,277 classes
Class

CarAIControl

UnityStandardAssets.Vehicles.Car.CarAIControl, StandardAssetsAssembly StandardAssetsAssembly.dll

Members 22

OffsetSizeNameTypeFlags
——m_CautiousSpeedFactor<from the binary>
——m_CautiousMaxAngle<from the binary>
——m_CautiousMaxDistance<from the binary>
——m_CautiousAngularVelocityFactor<from the binary>
——m_SteerSensitivity<from the binary>
——m_AccelSensitivity<from the binary>
——m_BrakeSensitivity<from the binary>
——m_LateralWanderDistance<from the binary>
——m_LateralWanderSpeed<from the binary>
——m_AccelWanderAmount<from the binary>
——m_AccelWanderSpeed<from the binary>
——m_BrakeCondition<from the binary>
——m_Driving<from the binary>
——m_Target<from the binary>
——m_StopWhenTargetReached<from the binary>
——m_ReachTargetThreshold<from the binary>
——m_RandomPerlin<from the binary>
——m_CarController<from the binary>
——m_AvoidOtherCarTime<from the binary>
——m_AvoidOtherCarSlowdown<from the binary>
——m_AvoidPathOffset<from the binary>
——m_Rigidbody<from the binary>

Functions 5

SignatureFlagsNativeParams
void Awake()—0x00
void FixedUpdate()—0x00
void OnCollisionStay()—0x00
void SetTarget()—0x00
void .ctor()—0x00