Zdexby TheHolyOneZ
18,277 classes
Class

ThirdPersonCharacter

UnityStandardAssets.Characters.ThirdPerson.ThirdPersonCharacter, StandardAssetsAssembly StandardAssetsAssembly.dll

Members 20

OffsetSizeNameTypeFlags
——m_MovingTurnSpeed<from the binary>
——m_StationaryTurnSpeed<from the binary>
——m_JumpPower<from the binary>
——m_GravityMultiplier<from the binary>
——m_RunCycleLegOffset<from the binary>
——m_MoveSpeedMultiplier<from the binary>
——m_AnimSpeedMultiplier<from the binary>
——m_GroundCheckDistance<from the binary>
——m_Rigidbody<from the binary>
——m_Animator<from the binary>
——m_IsGrounded<from the binary>
——m_OrigGroundCheckDistance<from the binary>
——k_Half<from the binary>
——m_TurnAmount<from the binary>
——m_ForwardAmount<from the binary>
——m_GroundNormal<from the binary>
——m_CapsuleHeight<from the binary>
——m_CapsuleCenter<from the binary>
——m_Capsule<from the binary>
——m_Crouching<from the binary>

Functions 11

SignatureFlagsNativeParams
void Start()—0x00
void Move()—0x00
void ScaleCapsuleForCrouching()—0x00
void PreventStandingInLowHeadroom()—0x00
void UpdateAnimator()—0x00
void HandleAirborneMovement()—0x00
void HandleGroundedMovement()—0x00
void ApplyExtraTurnRotation()—0x00
void OnAnimatorMove()—0x00
void CheckGroundStatus()—0x00
void .ctor()—0x00