Zdexby TheHolyOneZ
18,277 classes
Class

RigidbodyFirstPersonController

UnityStandardAssets.Characters.FirstPerson.RigidbodyFirstPersonController, StandardAssetsAssembly StandardAssetsAssembly.dll

Members 12

OffsetSizeNameTypeFlags
——cam<from the binary>
——movementSettings<from the binary>
——mouseLook<from the binary>
——advancedSettings<from the binary>
——m_RigidBody<from the binary>
——m_Capsule<from the binary>
——m_YRotation<from the binary>
——m_GroundContactNormal<from the binary>
——m_Jump<from the binary>
——m_PreviouslyGrounded<from the binary>
——m_Jumping<from the binary>
——m_IsGrounded<from the binary>

Functions 13

SignatureFlagsNativeParams
void get_Velocity()—0x00
void get_Grounded()—0x00
void get_Jumping()—0x00
void get_Running()—0x00
void Start()—0x00
void Update()—0x00
void FixedUpdate()—0x00
void SlopeMultiplier()—0x00
void StickToGroundHelper()—0x00
void GetInput()—0x00
void RotateView()—0x00
void GroundCheck()—0x00
void .ctor()—0x00