Zdexby TheHolyOneZ
18,277 classes
Class

VFXHierarchyAttributeMapBinder

UnityEngine.VFX.Utility.VFXHierarchyAttributeMapBinder, Unity.VisualEffectGraph.Runtime Unity.VisualEffectGraph.Runtime.dll

Members 12

OffsetSizeNameTypeFlags
——m_BoneCount<from the binary>
——m_PositionMap<from the binary>
——m_TargetPositionMap<from the binary>
——m_RadiusPositionMap<from the binary>
——HierarchyRoot<from the binary>
——DefaultRadius<from the binary>
——MaximumDepth<from the binary>
——Radius<from the binary>
——position<from the binary>
——targetPosition<from the binary>
——radius<from the binary>
——bones<from the binary>

Functions 9

SignatureFlagsNativeParams
void OnEnable()—0x00
void OnValidate()—0x00
void UpdateHierarchy()—0x00
void ChildrenOf()—0x00
void UpdateData()—0x00
void IsValid()—0x00
void UpdateBinding()—0x00
void ToString()—0x00
void .ctor()—0x00