Zdexby TheHolyOneZ
18,277 classes
Class

PostProcessSystem

UnityEngine.Rendering.HighDefinition.PostProcessSystem, Unity.RenderPipelines.HighDefinition.Runtime Unity.RenderPipelines.HighDefinition.Runtime.dll

Members 88

OffsetSizeNameTypeFlags
——m_ColorFormat<from the binary>
——k_CoCFormat<from the binary>
——k_ExposureFormat<from the binary>
——m_Resources<from the binary>
——m_FinalPassMaterial<from the binary>
——m_ClearBlackMaterial<from the binary>
——m_SMAAMaterial<from the binary>
——m_TemporalAAMaterial<from the binary>
——m_TAAHistoryBlitPropertyBlock<from the binary>
——m_TAAPropertyBlock<from the binary>
——k_ExposureCurvePrecision<from the binary>
——k_HistogramBins<from the binary>
——k_DebugImageHistogramBins<from the binary>
——m_ExposureCurveColorArray<from the binary>
——m_ExposureVariants<from the binary>
——m_ExposureCurveTexture<from the binary>
——m_EmptyExposureTexture<from the binary>
——m_DebugExposureData<from the binary>
——m_HistogramBuffer<from the binary>
——m_DebugImageHistogramBuffer<from the binary>
——m_EmptyHistogram<from the binary>
——m_EmptyDebugImageHistogram<from the binary>
——m_BokehNearKernel<from the binary>
——m_BokehFarKernel<from the binary>
——m_BokehIndirectCmd<from the binary>
——m_NearBokehTileList<from the binary>
——m_FarBokehTileList<from the binary>
——dofSafePathMips<from the binary>
——m_ContrastAdaptiveSharpen<from the binary>
——k_MaxBloomMipCount<from the binary>
——m_BloomMipsDown<from the binary>
——m_BloomMipsUp<from the binary>
——m_BloomMipsInfo<from the binary>
——m_BloomMipCount<from the binary>
——m_InternalSpectralLut<from the binary>
——m_LutSize<from the binary>
——m_LutFormat<from the binary>
——m_InternalLogLut<from the binary>
——m_HableCurve<from the binary>
——m_Exposure<from the binary>
——m_DepthOfField<from the binary>
——m_MotionBlur<from the binary>
——m_PaniniProjection<from the binary>
——m_Bloom<from the binary>
——m_ChromaticAberration<from the binary>
——m_LensDistortion<from the binary>
——m_Vignette<from the binary>
——m_Tonemapping<from the binary>
——m_WhiteBalance<from the binary>
——m_ColorAdjustments<from the binary>
——m_ChannelMixer<from the binary>
——m_SplitToning<from the binary>
——m_LiftGammaGain<from the binary>
——m_ShadowsMidtonesHighlights<from the binary>
——m_Curves<from the binary>
——m_FilmGrain<from the binary>
——m_PathTracing<from the binary>
——m_ExposureControlFS<from the binary>
——m_StopNaNFS<from the binary>
——m_DepthOfFieldFS<from the binary>
——m_MotionBlurFS<from the binary>
——m_PaniniProjectionFS<from the binary>
——m_BloomFS<from the binary>
——m_ChromaticAberrationFS<from the binary>
——m_LensDistortionFS<from the binary>
——m_VignetteFS<from the binary>
——m_ColorGradingFS<from the binary>
——m_TonemappingFS<from the binary>
——m_FilmGrainFS<from the binary>
——m_DitheringFS<from the binary>
——m_AntialiasingFS<from the binary>
——m_DebugExposureCompensation<from the binary>
——m_PhysicalCamera<from the binary>
——m_DefaultPhysicalCamera<from the binary>
——m_TempTexture1024<from the binary>
——m_TempTexture32<from the binary>
——m_EnableAlpha<from the binary>
——m_KeepAlpha<from the binary>
——m_AlphaTexture<from the binary>
——m_Pool<from the binary>
——m_UseSafePath<from the binary>
——m_PostProcessEnabled<from the binary>
——m_AnimatedMaterialsEnabled<from the binary>
——m_MotionBlurSupportsScattering<from the binary>
——m_NonRenderGraphResourcesAvailable<from the binary>
——k_RTGuardBandSize<from the binary>
——m_Random<from the binary>
——m_HDInstance<from the binary>

Functions 117

SignatureFlagsNativeParams
void GetPostprocessOutputHandle()—0x00
void GetPostprocessUpsampledOutputHandle()—0x00
void FillBloomMipsTextureHandles()—0x00
void DoCopyAlpha()—0x00
void StopNaNsPass()—0x00
void DynamicExposurePass()—0x00
void DoTemporalAntialiasing()—0x00
void SMAAPass()—0x00
void DepthOfFieldPass()—0x00
void MotionBlurPass()—0x00
void PaniniProjectionPass()—0x00
void BloomPass()—0x00
void ColorGradingPass()—0x00
void UberPass()—0x00
void FXAAPass()—0x00
void ContrastAdaptiveSharpeningPass()—0x00
void FinalPass()—0x00
void DoUserAfterOpaqueAndSky()—0x00
void DoCustomPostProcess()—0x00
void CustomPostProcessPass()—0x00
void Render()—0x00
void SetExposureTextureToEmpty()—0x00
void .ctor()—0x00
void Cleanup()—0x00
void InitializeNonRenderGraphResources()—0x00
void CleanupNonRenderGraphResources()—0x00
void CheckRenderTexturesValidity()—0x00
void BeginFrame()—0x00
void PoolSourceGuard()—0x00
void PrepareClearWithGuardBandsParameters()—0x00
void Render()—0x00
void PrepareUberPostParameters()—0x00
void PrepareAlphaScaleParameters()—0x00
void DoUberPostProcess()—0x00
void GetUberFeatureFlags()—0x00
void ValidateComputeBuffer()—0x00
void PrepareStopNaNParameters()—0x00
void DoStopNaNs()—0x00
void PrepareCopyAlphaParameters()—0x00
void DoCopyAlpha()—0x00
void PrepareApplyExposureParameters()—0x00
void ApplyExposure()—0x00
void PrepareExposureParameters()—0x00
void IsExposureFixed()—0x00
void GetExposureTexture()—0x00
void GetPreviousExposureTexture()—0x00
void GetExposureDebugData()—0x00
void GetCustomToneMapCurve()—0x00
void GetLutSize()—0x00
void GetHistogramBuffer()—0x00
void ComputeProceduralMeteringParams()—0x00
void GetDebugImageHistogramBuffer()—0x00
void DoFixedExposure()—0x00
void GrabExposureHistoryTextures()—0x00
void PrepareExposureCurveData()—0x00
void GrabExposureRequiredTextures()—0x00
void DoDynamicExposure()—0x00
void DoHistogramBasedExposure()—0x00
void PrepareDebugImageHistogramParameters()—0x00
void GenerateDebugImageHistogram()—0x00
void PrepareTAAParameters()—0x00
void DoTemporalAntialiasing()—0x00
void GrabTemporalAntialiasingHistoryTextures()—0x00
void GrabVelocityMagnitudeHistoryTextures()—0x00
void ReleasePostDoFTAAHistoryTextures()—0x00
void PrepareDoFParameters()—0x00
void GetDoFResolutionScale()—0x00
void PrepareDoFMipsTarget()—0x00
void DoDepthOfField()—0x00
void CoCAllocatorMipsTrue()—0x00
void CoCAllocatorMipsFalse()—0x00
void GrabCoCHistory()—0x00
void ReprojectCoCHistory()—0x00
void DoPhysicallyBasedDepthOfField()—0x00
void PrepareMotionBlurParameters()—0x00
void AllocateMotionBlurRenderTargets()—0x00
void RecycleMotionBlurRenderTargets()—0x00
void DoMotionBlur()—0x00
void PreparePaniniProjectionParameters()—0x00
void DoPaniniProjection()—0x00
void CalcViewExtents()—0x00
void CalcCropExtents()—0x00
void PrepareBloomParameters()—0x00
void ComputeBloomMipSizesAndScales()—0x00
void GetBloomThresholdParams()—0x00
void PrepareUberBloomParameters()—0x00
void AllocateBloomMipTextures()—0x00
void RecycleUnusedBloomMips()—0x00
void DoBloom()—0x00
void PrepareLensDistortionParameters()—0x00
void PrepareChromaticAberrationParameters()—0x00
void PrepareVignetteParameters()—0x00
void PrepareColorGradingParameters()—0x00
void DoColorGrading()—0x00
void GetColorBalanceCoeffs()—0x00
void ComputeShadowsMidtonesHighlights()—0x00
void ComputeLiftGammaGain()—0x00
void ComputeSplitToning()—0x00
void PrepareFXAAParameters()—0x00
void DoFXAA()—0x00
void PrepareSMAAParameters()—0x00
void AllocateSMAARenderTargets()—0x00
void RecycleSMAARenderTargets()—0x00
void DoSMAA()—0x00
void PrepareContrastAdaptiveSharpeningParameters()—0x00
void DoContrastAdaptiveSharpening()—0x00
void PrepareFinalPass()—0x00
void DoFinalPass()—0x00
void DoUserAfterOpaqueAndSky()—0x00
void RenderCustomPostProcess()—0x00
void .cctor()—0x00
void <FXAAPass>b__29_0()—0x00
void <Render>g__PoolSource|136_0()—0x00
void <GrabExposureHistoryTextures>g__Allocator|164_0()—0x00
void <GrabTemporalAntialiasingHistoryTextures>g__Allocator|175_0()—0x00
void <GrabVelocityMagnitudeHistoryTextures>g__Allocator|176_0()—0x00
void <DoBloom>g__DispatchWithGuardBands|205_0()—0x00