Zdexby TheHolyOneZ
18,277 classes
Class

InfluenceVolume

UnityEngine.Rendering.HighDefinition.InfluenceVolume, Unity.RenderPipelines.HighDefinition.Runtime Unity.RenderPipelines.HighDefinition.Runtime.dll

Members 24

OffsetSizeNameTypeFlags
——m_EditorAdvancedModeBlendDistancePositive<from the binary>
——m_EditorAdvancedModeBlendDistanceNegative<from the binary>
——m_EditorSimplifiedModeBlendDistance<from the binary>
——m_EditorAdvancedModeBlendNormalDistancePositive<from the binary>
——m_EditorAdvancedModeBlendNormalDistanceNegative<from the binary>
——m_EditorSimplifiedModeBlendNormalDistance<from the binary>
——m_EditorAdvancedModeEnabled<from the binary>
——m_EditorAdvancedModeFaceFadePositive<from the binary>
——m_EditorAdvancedModeFaceFadeNegative<from the binary>
——k_Migration<from the binary>
——m_Version<from the binary>
——m_ObsoleteSphereBaseOffset<from the binary>
——m_ObsoleteOffset<from the binary>
——m_Shape<from the binary>
——m_BoxSize<from the binary>
——m_BoxBlendDistancePositive<from the binary>
——m_BoxBlendDistanceNegative<from the binary>
——m_BoxBlendNormalDistancePositive<from the binary>
——m_BoxBlendNormalDistanceNegative<from the binary>
——m_BoxSideFadePositive<from the binary>
——m_BoxSideFadeNegative<from the binary>
——m_SphereRadius<from the binary>
——m_SphereBlendDistance<from the binary>
——m_SphereBlendNormalDistance<from the binary>

Functions 44

SignatureFlagsNativeParams
void UnityEngine.Rendering.HighDefinition.IVersionable<UnityEngine.Rendering.HighDefinition.InfluenceVolume.Version>.get_version()—0x00
void UnityEngine.Rendering.HighDefinition.IVersionable<UnityEngine.Rendering.HighDefinition.InfluenceVolume.Version>.set_version()—0x00
void get_obsoleteOffset()—0x00
void set_obsoleteOffset()—0x00
void OnBeforeSerialize()—0x00
void OnAfterDeserialize()—0x00
void get_shape()—0x00
void set_shape()—0x00
void get_extents()—0x00
void get_boxSize()—0x00
void set_boxSize()—0x00
void get_boxBlendOffset()—0x00
void get_boxBlendSize()—0x00
void get_boxBlendDistancePositive()—0x00
void set_boxBlendDistancePositive()—0x00
void get_boxBlendDistanceNegative()—0x00
void set_boxBlendDistanceNegative()—0x00
void get_boxBlendNormalOffset()—0x00
void get_boxBlendNormalSize()—0x00
void get_boxBlendNormalDistancePositive()—0x00
void set_boxBlendNormalDistancePositive()—0x00
void get_boxBlendNormalDistanceNegative()—0x00
void set_boxBlendNormalDistanceNegative()—0x00
void get_boxSideFadePositive()—0x00
void set_boxSideFadePositive()—0x00
void get_boxSideFadeNegative()—0x00
void set_boxSideFadeNegative()—0x00
void get_sphereRadius()—0x00
void set_sphereRadius()—0x00
void get_sphereBlendDistance()—0x00
void set_sphereBlendDistance()—0x00
void get_sphereBlendNormalDistance()—0x00
void set_sphereBlendNormalDistance()—0x00
void ComputeHash()—0x00
void GetBoundingSphereAt()—0x00
void GetBoundsAt()—0x00
void GetInfluenceToWorld()—0x00
void get_envShape()—0x00
void CopyTo()—0x00
void GetExtents()—0x00
void ComputeFOVAt()—0x00
void .ctor()—0x00
void .cctor()—0x00
void <ComputeFOVAt>g__GrowFOVToInclude|84_0()—0x00