Zdexby TheHolyOneZ
18,277 classes
Class

HDShadowUtils

UnityEngine.Rendering.HighDefinition.HDShadowUtils, Unity.RenderPipelines.HighDefinition.Runtime Unity.RenderPipelines.HighDefinition.Runtime.dll

Members 4

OffsetSizeNameTypeFlags
——k_MinShadowNearPlane<from the binary>
——k_MaxShadowNearPlane<from the binary>
——s_CachedPlanes<from the binary>
——kCubemapFaces<from the binary>

Functions 19

SignatureFlagsNativeParams
void Asfloat()—0x00
void Asfloat()—0x00
void Asint()—0x00
void Asuint()—0x00
void GetPunctualFilterWidthInTexels()—0x00
void ExtractPointLightData()—0x00
void ExtractSpotLightData()—0x00
void ExtractDirectionalLightData()—0x00
void ExtractRectangleAreaLightData()—0x00
void InvertView()—0x00
void InvertOrthographic()—0x00
void InvertPerspective()—0x00
void ExtractSpotLightProjectionMatrix()—0x00
void ExtractBoxLightProjectionMatrix()—0x00
void ExtractSpotLightMatrix()—0x00
void ExtractPointLightMatrix()—0x00
void CalcGuardAnglePerspective()—0x00
void GetSlopeBias()—0x00
void .cctor()—0x00