Class
HDShaderPassNames
Members 47
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| — | — | s_EmptyStr | <from the binary> | |
| — | — | s_ForwardStr | <from the binary> | |
| — | — | s_DepthOnlyStr | <from the binary> | |
| — | — | s_DepthForwardOnlyStr | <from the binary> | |
| — | — | s_ForwardOnlyStr | <from the binary> | |
| — | — | s_GBufferStr | <from the binary> | |
| — | — | s_GBufferWithPrepassStr | <from the binary> | |
| — | — | s_SRPDefaultUnlitStr | <from the binary> | |
| — | — | s_MotionVectorsStr | <from the binary> | |
| — | — | s_DistortionVectorsStr | <from the binary> | |
| — | — | s_TransparentDepthPrepassStr | <from the binary> | |
| — | — | s_TransparentBackfaceStr | <from the binary> | |
| — | — | s_TransparentDepthPostpassStr | <from the binary> | |
| — | — | s_RayTracingPrepassStr | <from the binary> | |
| — | — | s_RayTracingVisibilityStr | <from the binary> | |
| — | — | s_PathTracingDXRStr | <from the binary> | |
| — | — | s_MetaStr | <from the binary> | |
| — | — | s_ShadowCasterStr | <from the binary> | |
| — | — | s_FullScreenDebugStr | <from the binary> | |
| — | — | s_DBufferProjectorStr | <from the binary> | |
| — | — | s_DecalProjectorForwardEmissiveStr | <from the binary> | |
| — | — | s_DBufferMeshStr | <from the binary> | |
| — | — | s_DecalMeshForwardEmissiveStr | <from the binary> | |
| — | — | s_EmptyName | <from the binary> | |
| — | — | s_ForwardName | <from the binary> | |
| — | — | s_DepthOnlyName | <from the binary> | |
| — | — | s_DepthForwardOnlyName | <from the binary> | |
| — | — | s_ForwardOnlyName | <from the binary> | |
| — | — | s_GBufferName | <from the binary> | |
| — | — | s_GBufferWithPrepassName | <from the binary> | |
| — | — | s_SRPDefaultUnlitName | <from the binary> | |
| — | — | s_MotionVectorsName | <from the binary> | |
| — | — | s_DistortionVectorsName | <from the binary> | |
| — | — | s_TransparentDepthPrepassName | <from the binary> | |
| — | — | s_TransparentBackfaceName | <from the binary> | |
| — | — | s_TransparentDepthPostpassName | <from the binary> | |
| — | — | s_RayTracingPrepassName | <from the binary> | |
| — | — | s_FullScreenDebugName | <from the binary> | |
| — | — | s_DBufferMeshName | <from the binary> | |
| — | — | s_DecalMeshForwardEmissiveName | <from the binary> | |
| — | — | s_AlwaysName | <from the binary> | |
| — | — | s_ForwardBaseName | <from the binary> | |
| — | — | s_DeferredName | <from the binary> | |
| — | — | s_PrepassBaseName | <from the binary> | |
| — | — | s_VertexName | <from the binary> | |
| — | — | s_VertexLMRGBMName | <from the binary> | |
| — | — | s_VertexLMName | <from the binary> |
Functions 1
| Signature | Flags | Native | Params |
|---|---|---|---|
| void .cctor() | — | 0x00 |