Zdexby TheHolyOneZ
18,277 classes
Class

GlobalLightingQualitySettings

UnityEngine.Rendering.HighDefinition.GlobalLightingQualitySettings, Unity.RenderPipelines.HighDefinition.Runtime Unity.RenderPipelines.HighDefinition.Runtime.dll

Members 37

OffsetSizeNameTypeFlags
——s_QualitySettingCount<from the binary>
——AOStepCount<from the binary>
——AOFullRes<from the binary>
——AOMaximumRadiusPixels<from the binary>
——AOBilateralUpsample<from the binary>
——AODirectionCount<from the binary>
——ContactShadowSampleCount<from the binary>
——SSRMaxRaySteps<from the binary>
——SSGIRaySteps<from the binary>
——SSGIRadius<from the binary>
——SSGIFullResolution<from the binary>
——SSGIClampValue<from the binary>
——SSGIFilterRadius<from the binary>
——RTAORayLength<from the binary>
——RTAOSampleCount<from the binary>
——RTAODenoise<from the binary>
——RTAODenoiserRadius<from the binary>
——RTGIRayLength<from the binary>
——RTGIFullResolution<from the binary>
——RTGIClampValue<from the binary>
——RTGIUpScaleRadius<from the binary>
——RTGIDenoise<from the binary>
——RTGIHalfResDenoise<from the binary>
——RTGIDenoiserRadius<from the binary>
——RTGISecondDenoise<from the binary>
——RTGISecondDenoiserRadius<from the binary>
——RTRMinSmoothness<from the binary>
——RTRSmoothnessFadeStart<from the binary>
——RTRRayLength<from the binary>
——RTRClampValue<from the binary>
——RTRUpScaleRadius<from the binary>
——RTRFullResolution<from the binary>
——RTRDenoise<from the binary>
——RTRDenoiserRadius<from the binary>
——Fog_ControlMode<from the binary>
——Fog_Budget<from the binary>
——Fog_DepthRatio<from the binary>

Functions 3

SignatureFlagsNativeParams
void .ctor()—0x00
void NewDefault()—0x00
void .cctor()—0x00