Zdexby TheHolyOneZ
18,277 classes
Class

FrameSettingsHistory

UnityEngine.Rendering.HighDefinition.FrameSettingsHistory, Unity.RenderPipelines.HighDefinition.Runtime Unity.RenderPipelines.HighDefinition.Runtime.dll

Members 12

OffsetSizeNameTypeFlags
——foldoutNames<from the binary>
——columnNames<from the binary>
——attributes<from the binary>
——attributesGroup<from the binary>
——containers<from the binary>
——defaultType<from the binary>
——overridden<from the binary>
——customMask<from the binary>
——sanitazed<from the binary>
——debug<from the binary>
——hasDebug<from the binary>
——s_PossiblyInUse<from the binary>

Functions 14

SignatureFlagsNativeParams
void get_enabled()—0x00
void .cctor()—0x00
void AggregateFrameSettings()—0x00
void AggregateFrameSettings()—0x00
void GenerateHistoryBoolField()—0x00
void GenerateHistoryEnumField()—0x00
void GenerateHistoryArea()—0x00
void GenerateFrameSettingsPanelContent()—0x00
void GenerateFrameSettingsPanel()—0x00
void RetrieveEnumTypeByField()—0x00
void RegisterDebug()—0x00
void UnRegisterDebug()—0x00
void IsRegistered()—0x00
void TriggerReset()—0x00