Zdexby TheHolyOneZ
18,277 classes
Class

BuiltinShaderDefine

UnityEngine.Rendering.BuiltinShaderDefine, UnityEngine.CoreModule UnityEngine.CoreModule.dll

Members 34

OffsetSizeNameTypeFlags
——value__<from the binary>
——UNITY_NO_DXT5nm<from the binary>
——UNITY_NO_RGBM<from the binary>
——UNITY_USE_NATIVE_HDR<from the binary>
——UNITY_ENABLE_REFLECTION_BUFFERS<from the binary>
——UNITY_FRAMEBUFFER_FETCH_AVAILABLE<from the binary>
——UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS<from the binary>
——UNITY_METAL_SHADOWS_USE_POINT_FILTERING<from the binary>
——UNITY_NO_CUBEMAP_ARRAY<from the binary>
——UNITY_NO_SCREENSPACE_SHADOWS<from the binary>
——UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS<from the binary>
——UNITY_PBS_USE_BRDF1<from the binary>
——UNITY_PBS_USE_BRDF2<from the binary>
——UNITY_PBS_USE_BRDF3<from the binary>
——UNITY_NO_FULL_STANDARD_SHADER<from the binary>
——UNITY_SPECCUBE_BOX_PROJECTION<from the binary>
——UNITY_SPECCUBE_BLENDING<from the binary>
——UNITY_ENABLE_DETAIL_NORMALMAP<from the binary>
——SHADER_API_MOBILE<from the binary>
——SHADER_API_DESKTOP<from the binary>
——UNITY_HARDWARE_TIER1<from the binary>
——UNITY_HARDWARE_TIER2<from the binary>
——UNITY_HARDWARE_TIER3<from the binary>
——UNITY_COLORSPACE_GAMMA<from the binary>
——UNITY_LIGHT_PROBE_PROXY_VOLUME<from the binary>
——UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS<from the binary>
——UNITY_LIGHTMAP_DLDR_ENCODING<from the binary>
——UNITY_LIGHTMAP_RGBM_ENCODING<from the binary>
——UNITY_LIGHTMAP_FULL_HDR<from the binary>
——UNITY_VIRTUAL_TEXTURING<from the binary>
——UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION<from the binary>
——UNITY_ASTC_NORMALMAP_ENCODING<from the binary>
——SHADER_API_GLES30<from the binary>
——UNITY_UNIFIED_SHADER_PRECISION_MODEL<from the binary>

Functions 0

SignatureFlagsNativeParams
No reflected functions.