Zdexby TheHolyOneZ
18,277 classes
Class

RaycastHit

UnityEngine.RaycastHit, UnityEngine.PhysicsModule UnityEngine.PhysicsModule.dll

Members 6

OffsetSizeNameTypeFlags
——m_Point<from the binary>
——m_Normal<from the binary>
——m_FaceID<from the binary>
——m_Distance<from the binary>
——m_UV<from the binary>
——m_Collider<from the binary>

Functions 19

SignatureFlagsNativeParams
void get_collider()—0x00
void get_point()—0x00
void set_point()—0x00
void get_normal()—0x00
void set_normal()—0x00
void get_barycentricCoordinate()—0x00
void set_barycentricCoordinate()—0x00
void get_distance()—0x00
void set_distance()—0x00
void get_triangleIndex()—0x00
void CalculateRaycastTexCoord()—0x00
void get_textureCoord()—0x00
void get_textureCoord2()—0x00
void get_textureCoord1()—0x00
void get_transform()—0x00
void get_rigidbody()—0x00
void get_articulationBody()—0x00
void get_lightmapCoord()—0x00
void CalculateRaycastTexCoord_Injected()—0x00