Zdexby TheHolyOneZ
18,277 classes
Class

ElementSelection

UnityEngine.ProBuilder.MeshOperations.ElementSelection, Unity.ProBuilder Unity.ProBuilder.dll

Members 2

OffsetSizeNameTypeFlags
——k_MaxHoleIterations<from the binary>
——Vector3_Zero<from the binary>

Functions 27

SignatureFlagsNativeParams
void GetNeighborFaces()—0x00
void GetNeighborFaces()—0x00
void GetConnectedEdges()—0x00
void GetPerimeterEdges()—0x00
void GetPerimeterEdges()—0x00
void GetPerimeterFaces()—0x00
void GetPerimeterVertices()—0x00
void EdgeRingNext()—0x00
void GetEdgeRing()—0x00
void GetEdgeRingIterative()—0x00
void GetEdgeLoop()—0x00
void GetEdgeLoopIterative()—0x00
void GetEdgeLoopInternal()—0x00
void GetEdgeLoopInternalIterative()—0x00
void NextSpoke()—0x00
void GetSpokes()—0x00
void GrowSelection()—0x00
void Flood()—0x00
void Flood()—0x00
void FloodSelection()—0x00
void GetFaceLoop()—0x00
void GetFaceRingAndLoop()—0x00
void GetFaceLoop()—0x00
void FindHoles()—0x00
void FindHoles()—0x00
void FindNextEdgeInHole()—0x00
void .cctor()—0x00