Zdexby TheHolyOneZ
18,277 classes
Class

PlayableOutputHandle

UnityEngine.Playables.PlayableOutputHandle, UnityEngine.CoreModule UnityEngine.CoreModule.dll

Members 3

OffsetSizeNameTypeFlags
——m_Handle<from the binary>
——m_Version<from the binary>
——m_Null<from the binary>

Functions 28

SignatureFlagsNativeParams
void get_Null()—0x00
void IsPlayableOutputOfType()—0x00
void GetHashCode()—0x00
void op_Equality()—0x00
void Equals()—0x00
void Equals()—0x00
void CompareVersion()—0x00
void IsValid()—0x00
void GetPlayableOutputType()—0x00
void SetReferenceObject()—0x00
void SetUserData()—0x00
void GetSourcePlayable()—0x00
void SetSourcePlayable()—0x00
void GetSourceOutputPort()—0x00
void SetWeight()—0x00
void PushNotification()—0x00
void AddNotificationReceiver()—0x00
void .cctor()—0x00
void IsValid_Injected()—0x00
void GetPlayableOutputType_Injected()—0x00
void SetReferenceObject_Injected()—0x00
void SetUserData_Injected()—0x00
void GetSourcePlayable_Injected()—0x00
void SetSourcePlayable_Injected()—0x00
void GetSourceOutputPort_Injected()—0x00
void SetWeight_Injected()—0x00
void PushNotification_Injected()—0x00
void AddNotificationReceiver_Injected()—0x00