Zdexby TheHolyOneZ
18,277 classes
Class

Material

UnityEngine.Material, UnityEngine.CoreModule UnityEngine.CoreModule.dll

Members 0

OffsetSizeNameTypeFlags
No reflected members.

Functions 179

SignatureFlagsNativeParams
void Create()—0x00
void CreateWithShader()—0x00
void CreateWithMaterial()—0x00
void CreateWithString()—0x00
void .ctor()—0x00
void .ctor()—0x00
void .ctor()—0x00
void GetDefaultMaterial()—0x00
void GetDefaultParticleMaterial()—0x00
void GetDefaultLineMaterial()—0x00
void get_shader()—0x00
void set_shader()—0x00
void get_color()—0x00
void set_color()—0x00
void get_mainTexture()—0x00
void set_mainTexture()—0x00
void get_mainTextureOffset()—0x00
void set_mainTextureOffset()—0x00
void get_mainTextureScale()—0x00
void set_mainTextureScale()—0x00
void GetFirstPropertyNameIdByAttribute()—0x00
void HasProperty()—0x00
void HasProperty()—0x00
void get_renderQueue()—0x00
void set_renderQueue()—0x00
void get_rawRenderQueue()—0x00
void EnableKeyword()—0x00
void DisableKeyword()—0x00
void IsKeywordEnabled()—0x00
void get_globalIlluminationFlags()—0x00
void set_globalIlluminationFlags()—0x00
void get_doubleSidedGI()—0x00
void set_doubleSidedGI()—0x00
void get_enableInstancing()—0x00
void set_enableInstancing()—0x00
void get_passCount()—0x00
void SetShaderPassEnabled()—0x00
void GetShaderPassEnabled()—0x00
void GetPassName()—0x00
void FindPass()—0x00
void SetOverrideTag()—0x00
void GetTagImpl()—0x00
void GetTag()—0x00
void GetTag()—0x00
void Lerp()—0x00
void SetPass()—0x00
void CopyPropertiesFromMaterial()—0x00
void GetShaderKeywords()—0x00
void SetShaderKeywords()—0x00
void get_shaderKeywords()—0x00
void set_shaderKeywords()—0x00
void ComputeCRC()—0x00
void GetTexturePropertyNames()—0x00
void GetTexturePropertyNameIDs()—0x00
void GetTexturePropertyNamesInternal()—0x00
void GetTexturePropertyNameIDsInternal()—0x00
void GetTexturePropertyNames()—0x00
void GetTexturePropertyNameIDs()—0x00
void SetFloatImpl()—0x00
void SetColorImpl()—0x00
void SetMatrixImpl()—0x00
void SetTextureImpl()—0x00
void SetRenderTextureImpl()—0x00
void SetBufferImpl()—0x00
void SetGraphicsBufferImpl()—0x00
void SetConstantBufferImpl()—0x00
void SetConstantGraphicsBufferImpl()—0x00
void GetFloatImpl()—0x00
void GetColorImpl()—0x00
void GetMatrixImpl()—0x00
void GetTextureImpl()—0x00
void SetFloatArrayImpl()—0x00
void SetVectorArrayImpl()—0x00
void SetColorArrayImpl()—0x00
void SetMatrixArrayImpl()—0x00
void GetFloatArrayImpl()—0x00
void GetVectorArrayImpl()—0x00
void GetColorArrayImpl()—0x00
void GetMatrixArrayImpl()—0x00
void GetFloatArrayCountImpl()—0x00
void GetVectorArrayCountImpl()—0x00
void GetColorArrayCountImpl()—0x00
void GetMatrixArrayCountImpl()—0x00
void ExtractFloatArrayImpl()—0x00
void ExtractVectorArrayImpl()—0x00
void ExtractColorArrayImpl()—0x00
void ExtractMatrixArrayImpl()—0x00
void GetTextureScaleAndOffsetImpl()—0x00
void SetTextureOffsetImpl()—0x00
void SetTextureScaleImpl()—0x00
void SetFloatArray()—0x00
void SetVectorArray()—0x00
void SetColorArray()—0x00
void SetMatrixArray()—0x00
void ExtractFloatArray()—0x00
void ExtractVectorArray()—0x00
void ExtractColorArray()—0x00
void ExtractMatrixArray()—0x00
void SetFloat()—0x00
void SetFloat()—0x00
void SetInt()—0x00
void SetInt()—0x00
void SetColor()—0x00
void SetColor()—0x00
void SetVector()—0x00
void SetVector()—0x00
void SetMatrix()—0x00
void SetMatrix()—0x00
void SetTexture()—0x00
void SetTexture()—0x00
void SetTexture()—0x00
void SetTexture()—0x00
void SetBuffer()—0x00
void SetBuffer()—0x00
void SetBuffer()—0x00
void SetBuffer()—0x00
void SetConstantBuffer()—0x00
void SetConstantBuffer()—0x00
void SetConstantBuffer()—0x00
void SetConstantBuffer()—0x00
void SetFloatArray()—0x00
void SetFloatArray()—0x00
void SetFloatArray()—0x00
void SetFloatArray()—0x00
void SetColorArray()—0x00
void SetColorArray()—0x00
void SetColorArray()—0x00
void SetColorArray()—0x00
void SetVectorArray()—0x00
void SetVectorArray()—0x00
void SetVectorArray()—0x00
void SetVectorArray()—0x00
void SetMatrixArray()—0x00
void SetMatrixArray()—0x00
void SetMatrixArray()—0x00
void SetMatrixArray()—0x00
void GetFloat()—0x00
void GetFloat()—0x00
void GetInt()—0x00
void GetInt()—0x00
void GetColor()—0x00
void GetColor()—0x00
void GetVector()—0x00
void GetVector()—0x00
void GetMatrix()—0x00
void GetMatrix()—0x00
void GetTexture()—0x00
void GetTexture()—0x00
void GetFloatArray()—0x00
void GetFloatArray()—0x00
void GetColorArray()—0x00
void GetColorArray()—0x00
void GetVectorArray()—0x00
void GetVectorArray()—0x00
void GetMatrixArray()—0x00
void GetMatrixArray()—0x00
void GetFloatArray()—0x00
void GetFloatArray()—0x00
void GetColorArray()—0x00
void GetColorArray()—0x00
void GetVectorArray()—0x00
void GetVectorArray()—0x00
void GetMatrixArray()—0x00
void GetMatrixArray()—0x00
void SetTextureOffset()—0x00
void SetTextureOffset()—0x00
void SetTextureScale()—0x00
void SetTextureScale()—0x00
void GetTextureOffset()—0x00
void GetTextureOffset()—0x00
void GetTextureScale()—0x00
void GetTextureScale()—0x00
void SetColorImpl_Injected()—0x00
void SetMatrixImpl_Injected()—0x00
void GetColorImpl_Injected()—0x00
void GetMatrixImpl_Injected()—0x00
void GetTextureScaleAndOffsetImpl_Injected()—0x00
void SetTextureOffsetImpl_Injected()—0x00
void SetTextureScaleImpl_Injected()—0x00