Zdexby TheHolyOneZ
18,277 classes
Class

Light

UnityEngine.Light, UnityEngine.CoreModule UnityEngine.CoreModule.dll

Members 1

OffsetSizeNameTypeFlags
——m_BakedIndex<from the binary>

Functions 96

SignatureFlagsNativeParams
void get_type()—0x00
void set_type()—0x00
void get_shape()—0x00
void set_shape()—0x00
void get_spotAngle()—0x00
void set_spotAngle()—0x00
void get_innerSpotAngle()—0x00
void set_innerSpotAngle()—0x00
void get_color()—0x00
void set_color()—0x00
void get_colorTemperature()—0x00
void set_colorTemperature()—0x00
void get_useColorTemperature()—0x00
void set_useColorTemperature()—0x00
void get_intensity()—0x00
void set_intensity()—0x00
void get_bounceIntensity()—0x00
void set_bounceIntensity()—0x00
void get_useBoundingSphereOverride()—0x00
void set_useBoundingSphereOverride()—0x00
void get_boundingSphereOverride()—0x00
void set_boundingSphereOverride()—0x00
void get_useViewFrustumForShadowCasterCull()—0x00
void set_useViewFrustumForShadowCasterCull()—0x00
void get_shadowCustomResolution()—0x00
void set_shadowCustomResolution()—0x00
void get_shadowBias()—0x00
void set_shadowBias()—0x00
void get_shadowNormalBias()—0x00
void set_shadowNormalBias()—0x00
void get_shadowNearPlane()—0x00
void set_shadowNearPlane()—0x00
void get_useShadowMatrixOverride()—0x00
void set_useShadowMatrixOverride()—0x00
void get_shadowMatrixOverride()—0x00
void set_shadowMatrixOverride()—0x00
void get_range()—0x00
void set_range()—0x00
void get_flare()—0x00
void set_flare()—0x00
void get_bakingOutput()—0x00
void set_bakingOutput()—0x00
void get_cullingMask()—0x00
void set_cullingMask()—0x00
void get_renderingLayerMask()—0x00
void set_renderingLayerMask()—0x00
void get_lightShadowCasterMode()—0x00
void set_lightShadowCasterMode()—0x00
void Reset()—0x00
void get_shadows()—0x00
void set_shadows()—0x00
void get_shadowStrength()—0x00
void set_shadowStrength()—0x00
void get_shadowResolution()—0x00
void set_shadowResolution()—0x00
void get_shadowSoftness()—0x00
void set_shadowSoftness()—0x00
void get_shadowSoftnessFade()—0x00
void set_shadowSoftnessFade()—0x00
void get_layerShadowCullDistances()—0x00
void set_layerShadowCullDistances()—0x00
void get_cookieSize()—0x00
void set_cookieSize()—0x00
void get_renderMode()—0x00
void set_renderMode()—0x00
void get_bakedIndex()—0x00
void set_bakedIndex()—0x00
void AddCommandBuffer()—0x00
void AddCommandBuffer()—0x00
void AddCommandBufferAsync()—0x00
void AddCommandBufferAsync()—0x00
void RemoveCommandBuffer()—0x00
void RemoveCommandBuffers()—0x00
void RemoveAllCommandBuffers()—0x00
void GetCommandBuffers()—0x00
void get_commandBufferCount()—0x00
void get_pixelLightCount()—0x00
void set_pixelLightCount()—0x00
void GetLights()—0x00
void get_shadowConstantBias()—0x00
void set_shadowConstantBias()—0x00
void get_shadowObjectSizeBias()—0x00
void set_shadowObjectSizeBias()—0x00
void get_attenuate()—0x00
void set_attenuate()—0x00
void .ctor()—0x00
void get_color_Injected()—0x00
void set_color_Injected()—0x00
void get_boundingSphereOverride_Injected()—0x00
void set_boundingSphereOverride_Injected()—0x00
void get_shadowMatrixOverride_Injected()—0x00
void set_shadowMatrixOverride_Injected()—0x00
void get_bakingOutput_Injected()—0x00
void set_bakingOutput_Injected()—0x00