Zdexby TheHolyOneZ
18,277 classes
Class

TrackedDeviceRaycaster

UnityEngine.InputSystem.UI.TrackedDeviceRaycaster, Unity.InputSystem Unity.InputSystem.dll

Members 9

OffsetSizeNameTypeFlags
——m_RaycastResultsCache<from the binary>
——s_Instances<from the binary>
——s_SortedGraphics<from the binary>
——m_IgnoreReversedGraphics<from the binary>
——m_CheckFor2DOcclusion<from the binary>
——m_CheckFor3DOcclusion<from the binary>
——m_MaxDistance<from the binary>
——m_BlockingMask<from the binary>
——m_Canvas<from the binary>

Functions 20

SignatureFlagsNativeParams
void get_eventCamera()—0x00
void get_blockingMask()—0x00
void set_blockingMask()—0x00
void get_checkFor3DOcclusion()—0x00
void set_checkFor3DOcclusion()—0x00
void get_checkFor2DOcclusion()—0x00
void set_checkFor2DOcclusion()—0x00
void get_ignoreReversedGraphics()—0x00
void set_ignoreReversedGraphics()—0x00
void get_maxDistance()—0x00
void set_maxDistance()—0x00
void OnEnable()—0x00
void OnDisable()—0x00
void Raycast()—0x00
void PerformRaycast()—0x00
void SortedRaycastGraphics()—0x00
void RayIntersectsRectTransform()—0x00
void get_canvas()—0x00
void .ctor()—0x00
void .cctor()—0x00