Zdexby TheHolyOneZ
18,277 classes
Class

PlayerInput

UnityEngine.InputSystem.PlayerInput, Unity.InputSystem Unity.InputSystem.dll

Members 41

OffsetSizeNameTypeFlags
——DeviceLostMessage<from the binary>
——DeviceRegainedMessage<from the binary>
——ControlsChangedMessage<from the binary>
——m_Actions<from the binary>
——m_NotificationBehavior<from the binary>
——m_UIInputModule<from the binary>
——m_DeviceLostEvent<from the binary>
——m_DeviceRegainedEvent<from the binary>
——m_ControlsChangedEvent<from the binary>
——m_ActionEvents<from the binary>
——m_NeverAutoSwitchControlSchemes<from the binary>
——m_DefaultControlScheme<from the binary>
——m_DefaultActionMap<from the binary>
——m_SplitScreenIndex<from the binary>
——m_Camera<from the binary>
——m_InputValueObject<from the binary>
——m_CurrentActionMap<from the binary>
——m_PlayerIndex<from the binary>
——m_InputActive<from the binary>
——m_Enabled<from the binary>
——m_ActionsInitialized<from the binary>
——m_ActionMessageNames<from the binary>
——m_InputUser<from the binary>
——m_ActionTriggeredDelegate<from the binary>
——m_DeviceLostCallbacks<from the binary>
——m_DeviceRegainedCallbacks<from the binary>
——m_ControlsChangedCallbacks<from the binary>
——m_ActionTriggeredCallbacks<from the binary>
——m_UnpairedDeviceUsedDelegate<from the binary>
——m_OnUnpairedDeviceUsedHooked<from the binary>
——m_DeviceChangeDelegate<from the binary>
——m_OnDeviceChangeHooked<from the binary>
——s_AllActivePlayersCount<from the binary>
——s_AllActivePlayers<from the binary>
——s_UserChangeDelegate<from the binary>
——s_InitPairWithDevicesCount<from the binary>
——s_InitPairWithDevices<from the binary>
——s_InitPlayerIndex<from the binary>
——s_InitSplitScreenIndex<from the binary>
——s_InitControlScheme<from the binary>
——s_DestroyIfDeviceSetupUnsuccessful<from the binary>

Functions 77

SignatureFlagsNativeParams
void get_inputIsActive()—0x00
void get_active()—0x00
void get_playerIndex()—0x00
void get_splitScreenIndex()—0x00
void get_actions()—0x00
void set_actions()—0x00
void get_currentControlScheme()—0x00
void get_defaultControlScheme()—0x00
void set_defaultControlScheme()—0x00
void get_neverAutoSwitchControlSchemes()—0x00
void set_neverAutoSwitchControlSchemes()—0x00
void get_currentActionMap()—0x00
void set_currentActionMap()—0x00
void get_defaultActionMap()—0x00
void set_defaultActionMap()—0x00
void get_notificationBehavior()—0x00
void set_notificationBehavior()—0x00
void get_actionEvents()—0x00
void set_actionEvents()—0x00
void get_deviceLostEvent()—0x00
void get_deviceRegainedEvent()—0x00
void get_controlsChangedEvent()—0x00
void add_onActionTriggered()—0x00
void remove_onActionTriggered()—0x00
void add_onDeviceLost()—0x00
void remove_onDeviceLost()—0x00
void add_onDeviceRegained()—0x00
void remove_onDeviceRegained()—0x00
void add_onControlsChanged()—0x00
void remove_onControlsChanged()—0x00
void get_camera()—0x00
void set_camera()—0x00
void get_uiInputModule()—0x00
void set_uiInputModule()—0x00
void get_user()—0x00
void get_devices()—0x00
void get_hasMissingRequiredDevices()—0x00
void get_all()—0x00
void get_isSinglePlayer()—0x00
void ActivateInput()—0x00
void DeactivateInput()—0x00
void PassivateInput()—0x00
void SwitchCurrentControlScheme()—0x00
void SwitchCurrentControlScheme()—0x00
void SwitchCurrentActionMap()—0x00
void GetPlayerByIndex()—0x00
void FindFirstPairedToDevice()—0x00
void Instantiate()—0x00
void Instantiate()—0x00
void DoInstantiate()—0x00
void InitializeActions()—0x00
void UninitializeActions()—0x00
void InstallOnActionTriggeredHook()—0x00
void UninstallOnActionTriggeredHook()—0x00
void OnActionTriggered()—0x00
void CacheMessageNames()—0x00
void ClearCaches()—0x00
void AssignUserAndDevices()—0x00
void HaveBindingForDevice()—0x00
void UnassignUserAndDevices()—0x00
void TryToActivateControlScheme()—0x00
void AssignPlayerIndex()—0x00
void OnEnable()—0x00
void StartListeningForUnpairedDeviceActivity()—0x00
void StopListeningForUnpairedDeviceActivity()—0x00
void StartListeningForDeviceChanges()—0x00
void StopListeningForDeviceChanges()—0x00
void OnDisable()—0x00
void DebugLogAction()—0x00
void HandleDeviceLost()—0x00
void HandleDeviceRegained()—0x00
void HandleControlsChanged()—0x00
void OnUserChange()—0x00
void OnUnpairedDeviceUsed()—0x00
void OnDeviceChange()—0x00
void .ctor()—0x00
void .cctor()—0x00