Zdexby TheHolyOneZ
18,277 classes
Class

ControlItem

UnityEngine.InputSystem.Layouts.InputControlLayout.ControlItem, Unity.InputSystem Unity.InputSystem.dll

Members 19

OffsetSizeNameTypeFlags
——<name>k__BackingField<from the binary>
——<layout>k__BackingField<from the binary>
——<variants>k__BackingField<from the binary>
——<useStateFrom>k__BackingField<from the binary>
——<displayName>k__BackingField<from the binary>
——<shortDisplayName>k__BackingField<from the binary>
——<usages>k__BackingField<from the binary>
——<aliases>k__BackingField<from the binary>
——<parameters>k__BackingField<from the binary>
——<processors>k__BackingField<from the binary>
——<offset>k__BackingField<from the binary>
——<bit>k__BackingField<from the binary>
——<sizeInBits>k__BackingField<from the binary>
——<format>k__BackingField<from the binary>
——<flags>k__BackingField<from the binary>
——<arraySize>k__BackingField<from the binary>
——<defaultState>k__BackingField<from the binary>
——<minValue>k__BackingField<from the binary>
——<maxValue>k__BackingField<from the binary>

Functions 48

SignatureFlagsNativeParams
void get_name()—0x00
void set_name()—0x00
void get_layout()—0x00
void set_layout()—0x00
void get_variants()—0x00
void set_variants()—0x00
void get_useStateFrom()—0x00
void set_useStateFrom()—0x00
void get_displayName()—0x00
void set_displayName()—0x00
void get_shortDisplayName()—0x00
void set_shortDisplayName()—0x00
void get_usages()—0x00
void set_usages()—0x00
void get_aliases()—0x00
void set_aliases()—0x00
void get_parameters()—0x00
void set_parameters()—0x00
void get_processors()—0x00
void set_processors()—0x00
void get_offset()—0x00
void set_offset()—0x00
void get_bit()—0x00
void set_bit()—0x00
void get_sizeInBits()—0x00
void set_sizeInBits()—0x00
void get_format()—0x00
void set_format()—0x00
void get_flags()—0x00
void set_flags()—0x00
void get_arraySize()—0x00
void set_arraySize()—0x00
void get_defaultState()—0x00
void set_defaultState()—0x00
void get_minValue()—0x00
void set_minValue()—0x00
void get_maxValue()—0x00
void set_maxValue()—0x00
void get_isModifyingExistingControl()—0x00
void set_isModifyingExistingControl()—0x00
void get_isNoisy()—0x00
void set_isNoisy()—0x00
void get_isSynthetic()—0x00
void set_isSynthetic()—0x00
void get_isFirstDefinedInThisLayout()—0x00
void set_isFirstDefinedInThisLayout()—0x00
void get_isArray()—0x00
void Merge()—0x00