Zdexby TheHolyOneZ
18,277 classes
Class

InputControl

UnityEngine.InputSystem.InputControl, Unity.InputSystem Unity.InputSystem.dll

Members 21

OffsetSizeNameTypeFlags
——m_StateBlock<from the binary>
——m_Name<from the binary>
——m_Path<from the binary>
——m_DisplayName<from the binary>
——m_DisplayNameFromLayout<from the binary>
——m_ShortDisplayName<from the binary>
——m_ShortDisplayNameFromLayout<from the binary>
——m_Layout<from the binary>
——m_Variants<from the binary>
——m_Device<from the binary>
——m_Parent<from the binary>
——m_UsageCount<from the binary>
——m_UsageStartIndex<from the binary>
——m_AliasCount<from the binary>
——m_AliasStartIndex<from the binary>
——m_ChildCount<from the binary>
——m_ChildStartIndex<from the binary>
——m_ControlFlags<from the binary>
——m_DefaultState<from the binary>
——m_MinValue<from the binary>
——m_MaxValue<from the binary>

Functions 52

SignatureFlagsNativeParams
void get_name()—0x00
void get_displayName()—0x00
void set_displayName()—0x00
void get_shortDisplayName()—0x00
void set_shortDisplayName()—0x00
void get_path()—0x00
void get_layout()—0x00
void get_variants()—0x00
void get_device()—0x00
void get_parent()—0x00
void get_children()—0x00
void get_usages()—0x00
void get_aliases()—0x00
void get_stateBlock()—0x00
void get_noisy()—0x00
void set_noisy()—0x00
void get_synthetic()—0x00
void set_synthetic()—0x00
void get_Item()—0x00
void get_valueType()—0x00
void get_valueSizeInBytes()—0x00
void ToString()—0x00
void DebuggerDisplay()—0x00
void EvaluateMagnitude()—0x00
void EvaluateMagnitude()—0x00
void ReadValueFromBufferAsObject()—0x00
void ReadValueFromStateAsObject()—0x00
void ReadValueFromStateIntoBuffer()—0x00
void WriteValueFromBufferIntoState()—0x00
void WriteValueFromObjectIntoState()—0x00
void CompareValue()—0x00
void TryGetChildControl()—0x00
void TryGetChildControl()—0x00
void GetChildControl()—0x00
void GetChildControl()—0x00
void .ctor()—0x00
void FinishSetup()—0x00
void RefreshConfigurationIfNeeded()—0x00
void RefreshConfiguration()—0x00
void get_currentStatePtr()—0x00
void get_previousFrameStatePtr()—0x00
void get_defaultStatePtr()—0x00
void get_noiseMaskPtr()—0x00
void get_stateOffsetRelativeToDeviceRoot()—0x00
void get_isConfigUpToDate()—0x00
void set_isConfigUpToDate()—0x00
void get_hasDefaultState()—0x00
void CallFinishSetupRecursive()—0x00
void MakeChildPath()—0x00
void BakeOffsetIntoStateBlockRecursive()—0x00
void ResolveDeviceIndex()—0x00
void AddProcessor()—0x00