| void get_transform() | | — | 0x00 |
| void get_gameObject() | | — | 0x00 |
| void GetComponent() | | — | 0x00 |
| void GetComponentFastPath() | | — | 0x00 |
| void GetComponent() | | — | 0x00 |
| void TryGetComponent() | | — | 0x00 |
| void GetComponentInChildren() | | — | 0x00 |
| void GetComponentInChildren() | | — | 0x00 |
| void GetComponentInChildren() | | — | 0x00 |
| void GetComponentsInChildren() | | — | 0x00 |
| void GetComponentsInChildren() | | — | 0x00 |
| void GetComponentsInChildren() | | — | 0x00 |
| void GetComponentsInChildren() | | — | 0x00 |
| void GetComponentsInChildren() | | — | 0x00 |
| void GetComponentInParent() | | — | 0x00 |
| void GetComponentInParent() | | — | 0x00 |
| void GetComponentsInParent() | | — | 0x00 |
| void GetComponentsInParent() | | — | 0x00 |
| void GetComponentsInParent() | | — | 0x00 |
| void GetComponents() | | — | 0x00 |
| void GetComponentsForListInternal() | | — | 0x00 |
| void GetComponents() | | — | 0x00 |
| void GetComponents() | | — | 0x00 |
| void get_tag() | | — | 0x00 |
| void set_tag() | | — | 0x00 |
| void GetComponents() | | — | 0x00 |
| void CompareTag() | | — | 0x00 |
| void SendMessage() | | — | 0x00 |
| void SendMessage() | | — | 0x00 |
| void SendMessage() | | — | 0x00 |
| void BroadcastMessage() | | — | 0x00 |
| void BroadcastMessage() | | — | 0x00 |
| void .ctor() | | — | 0x00 |