Class
Collider2D
Members 0
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| No reflected members. | ||||
Functions 72
| Signature | Flags | Native | Params |
|---|---|---|---|
| void get_density() | — | 0x00 | |
| void set_density() | — | 0x00 | |
| void get_isTrigger() | — | 0x00 | |
| void set_isTrigger() | — | 0x00 | |
| void get_usedByEffector() | — | 0x00 | |
| void set_usedByEffector() | — | 0x00 | |
| void get_usedByComposite() | — | 0x00 | |
| void set_usedByComposite() | — | 0x00 | |
| void get_composite() | — | 0x00 | |
| void get_offset() | — | 0x00 | |
| void set_offset() | — | 0x00 | |
| void get_attachedRigidbody() | — | 0x00 | |
| void get_shapeCount() | — | 0x00 | |
| void CreateMesh() | — | 0x00 | |
| void GetShapeHash() | — | 0x00 | |
| void get_bounds() | — | 0x00 | |
| void get_errorState() | — | 0x00 | |
| void get_compositeCapable() | — | 0x00 | |
| void get_sharedMaterial() | — | 0x00 | |
| void set_sharedMaterial() | — | 0x00 | |
| void get_friction() | — | 0x00 | |
| void get_bounciness() | — | 0x00 | |
| void IsTouching() | — | 0x00 | |
| void IsTouching() | — | 0x00 | |
| void IsTouching_OtherColliderWithFilter() | — | 0x00 | |
| void IsTouching() | — | 0x00 | |
| void IsTouching_AnyColliderWithFilter() | — | 0x00 | |
| void IsTouchingLayers() | — | 0x00 | |
| void IsTouchingLayers() | — | 0x00 | |
| void OverlapPoint() | — | 0x00 | |
| void Distance() | — | 0x00 | |
| void OverlapCollider() | — | 0x00 | |
| void OverlapCollider() | — | 0x00 | |
| void GetContacts() | — | 0x00 | |
| void GetContacts() | — | 0x00 | |
| void GetContacts() | — | 0x00 | |
| void GetContacts() | — | 0x00 | |
| void GetContacts() | — | 0x00 | |
| void GetContacts() | — | 0x00 | |
| void GetContacts() | — | 0x00 | |
| void GetContacts() | — | 0x00 | |
| void Cast() | — | 0x00 | |
| void Cast() | — | 0x00 | |
| void Cast() | — | 0x00 | |
| void Cast() | — | 0x00 | |
| void Cast() | — | 0x00 | |
| void Cast() | — | 0x00 | |
| void CastArray_Internal() | — | 0x00 | |
| void Cast() | — | 0x00 | |
| void CastList_Internal() | — | 0x00 | |
| void Raycast() | — | 0x00 | |
| void Raycast() | — | 0x00 | |
| void Raycast() | — | 0x00 | |
| void Raycast() | — | 0x00 | |
| void Raycast() | — | 0x00 | |
| void Raycast() | — | 0x00 | |
| void Raycast() | — | 0x00 | |
| void RaycastArray_Internal() | — | 0x00 | |
| void Raycast() | — | 0x00 | |
| void RaycastList_Internal() | — | 0x00 | |
| void ClosestPoint() | — | 0x00 | |
| void .ctor() | — | 0x00 | |
| void get_offset_Injected() | — | 0x00 | |
| void set_offset_Injected() | — | 0x00 | |
| void get_bounds_Injected() | — | 0x00 | |
| void IsTouching_OtherColliderWithFilter_Injected() | — | 0x00 | |
| void IsTouching_AnyColliderWithFilter_Injected() | — | 0x00 | |
| void OverlapPoint_Injected() | — | 0x00 | |
| void CastArray_Internal_Injected() | — | 0x00 | |
| void CastList_Internal_Injected() | — | 0x00 | |
| void RaycastArray_Internal_Injected() | — | 0x00 | |
| void RaycastList_Internal_Injected() | — | 0x00 |