Zdexby TheHolyOneZ
18,277 classes
Class

Collider2D

UnityEngine.Collider2D, UnityEngine.Physics2DModule UnityEngine.Physics2DModule.dll

Members 0

OffsetSizeNameTypeFlags
No reflected members.

Functions 72

SignatureFlagsNativeParams
void get_density()—0x00
void set_density()—0x00
void get_isTrigger()—0x00
void set_isTrigger()—0x00
void get_usedByEffector()—0x00
void set_usedByEffector()—0x00
void get_usedByComposite()—0x00
void set_usedByComposite()—0x00
void get_composite()—0x00
void get_offset()—0x00
void set_offset()—0x00
void get_attachedRigidbody()—0x00
void get_shapeCount()—0x00
void CreateMesh()—0x00
void GetShapeHash()—0x00
void get_bounds()—0x00
void get_errorState()—0x00
void get_compositeCapable()—0x00
void get_sharedMaterial()—0x00
void set_sharedMaterial()—0x00
void get_friction()—0x00
void get_bounciness()—0x00
void IsTouching()—0x00
void IsTouching()—0x00
void IsTouching_OtherColliderWithFilter()—0x00
void IsTouching()—0x00
void IsTouching_AnyColliderWithFilter()—0x00
void IsTouchingLayers()—0x00
void IsTouchingLayers()—0x00
void OverlapPoint()—0x00
void Distance()—0x00
void OverlapCollider()—0x00
void OverlapCollider()—0x00
void GetContacts()—0x00
void GetContacts()—0x00
void GetContacts()—0x00
void GetContacts()—0x00
void GetContacts()—0x00
void GetContacts()—0x00
void GetContacts()—0x00
void GetContacts()—0x00
void Cast()—0x00
void Cast()—0x00
void Cast()—0x00
void Cast()—0x00
void Cast()—0x00
void Cast()—0x00
void CastArray_Internal()—0x00
void Cast()—0x00
void CastList_Internal()—0x00
void Raycast()—0x00
void Raycast()—0x00
void Raycast()—0x00
void Raycast()—0x00
void Raycast()—0x00
void Raycast()—0x00
void Raycast()—0x00
void RaycastArray_Internal()—0x00
void Raycast()—0x00
void RaycastList_Internal()—0x00
void ClosestPoint()—0x00
void .ctor()—0x00
void get_offset_Injected()—0x00
void set_offset_Injected()—0x00
void get_bounds_Injected()—0x00
void IsTouching_OtherColliderWithFilter_Injected()—0x00
void IsTouching_AnyColliderWithFilter_Injected()—0x00
void OverlapPoint_Injected()—0x00
void CastArray_Internal_Injected()—0x00
void CastList_Internal_Injected()—0x00
void RaycastArray_Internal_Injected()—0x00
void RaycastList_Internal_Injected()—0x00