Class
DeflaterManaged
Members 10
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| — | — | MinBlockSize | <from the binary> | |
| — | — | MaxHeaderFooterGoo | <from the binary> | |
| — | — | CleanCopySize | <from the binary> | |
| — | — | BadCompressionThreshold | <from the binary> | |
| — | — | deflateEncoder | <from the binary> | |
| — | — | copyEncoder | <from the binary> | |
| — | — | input | <from the binary> | |
| — | — | output | <from the binary> | |
| — | — | processingState | <from the binary> | |
| — | — | inputFromHistory | <from the binary> |
Functions 11
| Signature | Flags | Native | Params |
|---|---|---|---|
| void .ctor() | — | 0x00 | |
| void NeedsInput() | — | 0x00 | |
| void Unity.IO.Compression.IDeflater.NeedsInput() | — | 0x00 | |
| void Unity.IO.Compression.IDeflater.SetInput() | — | 0x00 | |
| void Unity.IO.Compression.IDeflater.GetDeflateOutput() | — | 0x00 | |
| void Unity.IO.Compression.IDeflater.Finish() | — | 0x00 | |
| void System.IDisposable.Dispose() | — | 0x00 | |
| void Dispose() | — | 0x00 | |
| void UseCompressed() | — | 0x00 | |
| void FlushInputWindows() | — | 0x00 | |
| void WriteFinal() | — | 0x00 |