Zdexby TheHolyOneZ
18,277 classes
Class

ComputeFunc

Unity.Barracuda.ComputeFunc, Unity.Barracuda Unity.Barracuda.dll

Members 12

OffsetSizeNameTypeFlags
——shader<from the binary>
——kernelName<from the binary>
——kernelIndex<from the binary>
——threadGroupSizeX<from the binary>
——threadGroupSizeY<from the binary>
——threadGroupSizeZ<from the binary>
——s_StringCache<from the binary>
——s_DummyTexture2D<from the binary>
——s_DummyTexture3D<from the binary>
——s_DummyTexture2DArray<from the binary>
——s_tTensorDeclScratchpadShape<from the binary>
——s_tTensorDeclScratchpadInfo<from the binary>

Functions 18

SignatureFlagsNativeParams
void get_threadGroupSize()—0x00
void GetTensorDecl()—0x00
void GetTensorData()—0x00
void get_dummyTexture2D()—0x00
void get_dummyTexture3D()—0x00
void get_dummyTexture2DArray()—0x00
void .ctor()—0x00
void SetTensor()—0x00
void SetTensor()—0x00
void SetTensorDecl()—0x00
void SetTensorDecl()—0x00
void SetTensorBuffer()—0x00
void SetTensorBuffer()—0x00
void SetTexture()—0x00
void Dispatch()—0x00
void Dispatch()—0x00
void IntDivCeil()—0x00
void .cctor()—0x00