Zdexby TheHolyOneZ
18,277 classes
Class

TromboneMinigame

TromboneMinigame, MinigameAssembly MinigameAssembly.dll

Members 25

OffsetSizeNameTypeFlags
——_tromboneMovingPart<from the binary>
——_minTromboneZ<from the binary>
——_maxTromboneZ<from the binary>
——_mixer<from the binary>
——_source<from the binary>
——_sources<from the binary>
——_minAudioPitch<from the binary>
——_maxAudioPitch<from the binary>
——_partition<from the binary>
——_pitchCursor<from the binary>
——_pitchCursorAmplitude<from the binary>
——_tromboneTransform<from the binary>
——_minRotation<from the binary>
——_maxRotation<from the binary>
——_ui<from the binary>
——_stepsAmount<from the binary>
——_blowAudio<from the binary>
——_blowAudioRequiredState<from the binary>
——_pitchSpeed<from the binary>
——_blowCooldown<from the binary>
——_currentPitch<from the binary>
——_isStarted<from the binary>
——_currentBlow<from the binary>
——_currentDirection<from the binary>
——_onMinigameEnded<from the binary>

Functions 7

SignatureFlagsNativeParams
void get_RegisteredCallback()—0x00
void OnManagedUpdate()—0x00
void SetupMinigame()—0x00
void StartMinigame()—0x00
void SetPitch()—0x00
void OnMinigameEnd()—0x00
void .ctor()—0x00