| void get_instance() | | — | 0x00 |
| void .ctor() | | — | 0x00 |
| void RegisterCanvasElementForLayoutRebuild() | | — | 0x00 |
| void InternalRegisterCanvasElementForLayoutRebuild() | | — | 0x00 |
| void RegisterCanvasElementForGraphicRebuild() | | — | 0x00 |
| void InternalRegisterCanvasElementForGraphicRebuild() | | — | 0x00 |
| void PerformUpdateForCanvasRendererObjects() | | — | 0x00 |
| void PerformUpdateForMeshRendererObjects() | | — | 0x00 |
| void UnRegisterCanvasElementForRebuild() | | — | 0x00 |
| void InternalUnRegisterCanvasElementForLayoutRebuild() | | — | 0x00 |
| void InternalUnRegisterCanvasElementForGraphicRebuild() | | — | 0x00 |