Class
BoneMap
Members 22
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| — | — | transform | <from the binary> | |
| — | — | chainIndex | <from the binary> | |
| — | — | nodeIndex | <from the binary> | |
| — | — | defaultLocalPosition | <from the binary> | |
| — | — | defaultLocalRotation | <from the binary> | |
| — | — | localSwingAxis | <from the binary> | |
| — | — | localTwistAxis | <from the binary> | |
| — | — | planePosition | <from the binary> | |
| — | — | ikPosition | <from the binary> | |
| — | — | defaultLocalTargetRotation | <from the binary> | |
| — | — | maintainRotation | <from the binary> | |
| — | — | length | <from the binary> | |
| — | — | animatedRotation | <from the binary> | |
| — | — | planeBone1 | <from the binary> | |
| — | — | planeBone2 | <from the binary> | |
| — | — | planeBone3 | <from the binary> | |
| — | — | plane1ChainIndex | <from the binary> | |
| — | — | plane1NodeIndex | <from the binary> | |
| — | — | plane2ChainIndex | <from the binary> | |
| — | — | plane2NodeIndex | <from the binary> | |
| — | — | plane3ChainIndex | <from the binary> | |
| — | — | plane3NodeIndex | <from the binary> |
Functions 26
| Signature | Flags | Native | Params |
|---|---|---|---|
| void Initiate() | — | 0x00 | |
| void get_swingDirection() | — | 0x00 | |
| void StoreDefaultLocalState() | — | 0x00 | |
| void FixTransform() | — | 0x00 | |
| void get_isNodeBone() | — | 0x00 | |
| void SetLength() | — | 0x00 | |
| void SetLocalSwingAxis() | — | 0x00 | |
| void SetLocalSwingAxis() | — | 0x00 | |
| void SetLocalTwistAxis() | — | 0x00 | |
| void SetPlane() | — | 0x00 | |
| void UpdatePlane() | — | 0x00 | |
| void SetIKPosition() | — | 0x00 | |
| void MaintainRotation() | — | 0x00 | |
| void SetToIKPosition() | — | 0x00 | |
| void FixToNode() | — | 0x00 | |
| void GetPlanePosition() | — | 0x00 | |
| void PositionToPlane() | — | 0x00 | |
| void RotateToPlane() | — | 0x00 | |
| void Swing() | — | 0x00 | |
| void Swing() | — | 0x00 | |
| void Twist() | — | 0x00 | |
| void RotateToMaintain() | — | 0x00 | |
| void RotateToEffector() | — | 0x00 | |
| void GetTargetRotation() | — | 0x00 | |
| void get_lastAnimatedTargetRotation() | — | 0x00 | |
| void .ctor() | — | 0x00 |