Zdexby TheHolyOneZ
18,277 classes
Class

IKConstraintBend

RootMotion.FinalIK.IKConstraintBend, FinalIK FinalIK.dll

Members 18

OffsetSizeNameTypeFlags
——bone1<from the binary>
——bone2<from the binary>
——bone3<from the binary>
——bendGoal<from the binary>
——direction<from the binary>
——rotationOffset<from the binary>
——weight<from the binary>
——defaultLocalDirection<from the binary>
——defaultChildDirection<from the binary>
——clampF<from the binary>
——chainIndex1<from the binary>
——nodeIndex1<from the binary>
——chainIndex2<from the binary>
——nodeIndex2<from the binary>
——chainIndex3<from the binary>
——nodeIndex3<from the binary>
——<initiated>k__BackingField<from the binary>
——limbOrientationsSet<from the binary>

Functions 12

SignatureFlagsNativeParams
void IsValid()—0x00
void get_initiated()—0x00
void set_initiated()—0x00
void .ctor()—0x00
void .ctor()—0x00
void SetBones()—0x00
void Initiate()—0x00
void SetLimbOrientation()—0x00
void LimitBend()—0x00
void GetDir()—0x00
void OrthoToLimb()—0x00
void OrthoToBone1()—0x00