Zdexby TheHolyOneZ
18,277 classes
Class

Leg

RootMotion.FinalIK.Grounding.Leg, FinalIK FinalIK.dll

Members 21

OffsetSizeNameTypeFlags
——<isGrounded>k__BackingField<from the binary>
——<IKPosition>k__BackingField<from the binary>
——rotationOffset<from the binary>
——<initiated>k__BackingField<from the binary>
——<heightFromGround>k__BackingField<from the binary>
——<velocity>k__BackingField<from the binary>
——<transform>k__BackingField<from the binary>
——<IKOffset>k__BackingField<from the binary>
——invertFootCenter<from the binary>
——<heelHit>k__BackingField<from the binary>
——<capsuleHit>k__BackingField<from the binary>
——grounding<from the binary>
——lastTime<from the binary>
——deltaTime<from the binary>
——lastPosition<from the binary>
——toHitNormal<from the binary>
——r<from the binary>
——up<from the binary>
——doOverrideFootPosition<from the binary>
——overrideFootPosition<from the binary>
——transformPosition<from the binary>

Functions 35

SignatureFlagsNativeParams
void get_isGrounded()—0x00
void set_isGrounded()—0x00
void get_IKPosition()—0x00
void set_IKPosition()—0x00
void get_initiated()—0x00
void set_initiated()—0x00
void get_heightFromGround()—0x00
void set_heightFromGround()—0x00
void get_velocity()—0x00
void set_velocity()—0x00
void get_transform()—0x00
void set_transform()—0x00
void get_IKOffset()—0x00
void set_IKOffset()—0x00
void get_heelHit()—0x00
void set_heelHit()—0x00
void get_capsuleHit()—0x00
void set_capsuleHit()—0x00
void get_GetHitPoint()—0x00
void SetFootPosition()—0x00
void Initiate()—0x00
void OnEnable()—0x00
void Reset()—0x00
void Process()—0x00
void get_stepHeightFromGround()—0x00
void GetCapsuleHit()—0x00
void GetRaycastHit()—0x00
void RotateNormal()—0x00
void SetFootToPoint()—0x00
void SetFootToPlane()—0x00
void GetHeightFromGround()—0x00
void RotateFoot()—0x00
void GetRotationOffsetTarget()—0x00
void get_rootYOffset()—0x00
void .ctor()—0x00