Class
SimpleLocomotion
Members 13
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| — | — | cameraController | <from the binary> | |
| — | — | accelerationTime | <from the binary> | |
| — | — | turnTime | <from the binary> | |
| — | — | walkByDefault | <from the binary> | |
| — | — | rotationMode | <from the binary> | |
| — | — | moveSpeed | <from the binary> | |
| — | — | <isGrounded>k__BackingField | <from the binary> | |
| — | — | animator | <from the binary> | |
| — | — | speed | <from the binary> | |
| — | — | angleVel | <from the binary> | |
| — | — | speedVel | <from the binary> | |
| — | — | linearTargetDirection | <from the binary> | |
| — | — | characterController | <from the binary> |
Functions 10
| Signature | Flags | Native | Params |
|---|---|---|---|
| void get_isGrounded() | — | 0x00 | |
| void set_isGrounded() | — | 0x00 | |
| void Start() | — | 0x00 | |
| void Update() | — | 0x00 | |
| void LateUpdate() | — | 0x00 | |
| void Rotate() | — | 0x00 | |
| void Move() | — | 0x00 | |
| void GetInputVector() | — | 0x00 | |
| void GetInputVectorRaw() | — | 0x00 | |
| void .ctor() | — | 0x00 |