Zdexby TheHolyOneZ
18,277 classes
Class

CameraController

RootMotion.CameraController, Assembly-CSharp-firstpass Assembly-CSharp-firstpass.dll

Members 38

OffsetSizeNameTypeFlags
——target<from the binary>
——rotationSpace<from the binary>
——updateMode<from the binary>
——lockCursor<from the binary>
——smoothFollow<from the binary>
——offset<from the binary>
——followSpeed<from the binary>
——rotationSensitivity<from the binary>
——yMinLimit<from the binary>
——yMaxLimit<from the binary>
——rotateAlways<from the binary>
——rotateOnLeftButton<from the binary>
——rotateOnRightButton<from the binary>
——rotateOnMiddleButton<from the binary>
——distance<from the binary>
——minDistance<from the binary>
——maxDistance<from the binary>
——zoomSpeed<from the binary>
——zoomSensitivity<from the binary>
——blockingLayers<from the binary>
——blockingRadius<from the binary>
——blockingSmoothTime<from the binary>
——blockingOriginOffset<from the binary>
——blockedOffset<from the binary>
——<x>k__BackingField<from the binary>
——<y>k__BackingField<from the binary>
——<distanceTarget>k__BackingField<from the binary>
——targetDistance<from the binary>
——position<from the binary>
——rotation<from the binary>
——smoothPosition<from the binary>
——cam<from the binary>
——fixedFrame<from the binary>
——fixedDeltaTime<from the binary>
——r<from the binary>
——lastUp<from the binary>
——blockedDistance<from the binary>
——blockedDistanceV<from the binary>

Functions 18

SignatureFlagsNativeParams
void get_x()—0x00
void set_x()—0x00
void get_y()—0x00
void set_y()—0x00
void get_distanceTarget()—0x00
void set_distanceTarget()—0x00
void SetAngles()—0x00
void SetAngles()—0x00
void Awake()—0x00
void Update()—0x00
void FixedUpdate()—0x00
void LateUpdate()—0x00
void UpdateInput()—0x00
void UpdateTransform()—0x00
void UpdateTransform()—0x00
void get_zoomAdd()—0x00
void ClampAngle()—0x00
void .ctor()—0x00