Zdexby TheHolyOneZ
18,277 classes
Class

UnityTools

Rewired.Utils.UnityTools, Rewired_Core Rewired_Core.dll

Members 22

OffsetSizeNameTypeFlags
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——uazyINcSUmPfrMKPxYMFrEIwnJs<from the binary>
——aGNAriJuIPnulWgplaQLFTtidFqs<from the binary>
——BFAhYvbIyxNeJFQPDuoCJakVRyRU<from the binary>
——YIvbtUVWYAmZdcaOnwjyLSPoWsV<from the binary>
——vyyuJrTvhZrOkFAgFhwejnxvmRR<from the binary>
——WxNGNPlcwwCWXCcqqTkojrrZHgg<from the binary>

Functions 189

SignatureFlagsNativeParams
void get_unityVersionObj()—0x00
void get_unityVersion()—0x00
void get_unityVersionString()—0x00
void get_platform()—0x00
void get_effectivePlatform()—0x00
void get_editorPlatform()—0x00
void get_isEditor()—0x00
void get_isPlaying()—0x00
void get_isDebugBuild()—0x00
void get_webplayerPlatform()—0x00
void get_logToDebugLog()—0x00
void get_editorPlatformMatchesBuildPlatform()—0x00
void get_isSupportedVersion3()—0x00
void get_isSupportedVersion4()—0x00
void get_supports2DColliders()—0x00
void get_supportsSortingLayers()—0x00
void get_supportsUnityUI()—0x00
void get_supportsTouchControls()—0x00
void get_isAndroidPlatform()—0x00
void get_isIOSPlatform()—0x00
void get_isStandalonePlatform()—0x00
void get_windowsJoystickNamesReturnsEmptyStringsIfJoystickNull()—0x00
void get_supportsUnityUIGraphicRaycastTarget()—0x00
void get_supportsNestedPrefabs()—0x00
void get_supportsWindowsAppStore()—0x00
void get_supportsWindowsUWP()—0x00
void get_supportsWindowsUWP_IL2CPP()—0x00
void get_supportsXboxOne()—0x00
void get_supportsStadia()—0x00
void get_scriptingBackend()—0x00
void get_scriptingAPILevel()—0x00
void get_externalTools()—0x00
void get_androidFallbackPlatformHelper()—0x00
void set_androidFallbackPlatformHelper()—0x00
void get_isInitialized()—0x00
void get_initialized()—0x00
void nfskJaACbeMIaNVpffRYwtYzJkx()—0x00
void nKQbCtkHPOPnqlOqEQhEesshditg()—0x00
void DetermineWebplayerPlatformType()—0x00
void IsUnityVersionInRange()—0x00
void zuaZerIAqbfwrAHwzFPHxBxTQze()—0x00
void AzTNJIYIyhgkRWUCqHoIUjzieXX()—0x00
void qkykzErMIFpqkJJOrOWbUfZcJss()—0x00
void renMXEuehrCqwCBKXOyWTzSVJpm()—0x00
void qAiqqdnpmkPQYZoNAkLHPIwztqe()—0x00
void VtyptetqYfhoVNGastpVLalVCRm()—0x00
void WsGCxaqtIzjzrZHvaijeDPGJVug()—0x00
void HiWzpXwdYVWRjRmjMygGBodqWwK()—0x00
void GetCurrentPlatformResourecesDLLPaths()—0x00
void FindTransformInChildren()—0x00
void FindTransformInChildren()—0x00
void FindGameObjectInChildren()—0x00
void FindGameObjectInChildren()—0x00
void GetComponent()—0x00
void GetComponent()—0x00
void GetComponent()—0x00
void GetComponent()—0x00
void GetComponent()—0x00
void GetComponent()—0x00
void GetComponent()—0x00
void GetComponent()—0x00
void GetComponent()—0x00
void GetComponent()—0x00
void GetComponent()—0x00
void GetComponent()—0x00
void GetComponentInChildren()—0x00
void GetComponentInChildren()—0x00
void GetComponentInChildren()—0x00
void GetComponentInChildren()—0x00
void GetComponentInChildren()—0x00
void GetComponentInChildren()—0x00
void GetComponentInChildren()—0x00
void GetComponentInChildren()—0x00
void GetComponentInChildren()—0x00
void GetComponentInChildren()—0x00
void GetComponentInChildren()—0x00
void GetComponentInChildren()—0x00
void GetComponentInSelfOrChildren()—0x00
void GetComponentInSelfOrChildren()—0x00
void GetComponentInSelfOrChildren()—0x00
void GetComponentInParents()—0x00
void GetComponentInParents()—0x00
void GetComponentInParents()—0x00
void GetComponentInSelfOrParents()—0x00
void GetComponentInSelfOrParents()—0x00
void GetComponentInSelfOrParents()—0x00
void GetComponents()—0x00
void GetComponents()—0x00
void GetComponents()—0x00
void GetComponents()—0x00
void GetComponents()—0x00
void GetComponents()—0x00
void GetComponents()—0x00
void GetComponents()—0x00
void GetComponents()—0x00
void GetComponents()—0x00
void GetComponents()—0x00
void GetComponents()—0x00
void GetComponentsInChildren()—0x00
void GetComponentsInChildren()—0x00
void GetComponentsInChildren()—0x00
void GetComponentsInChildren()—0x00
void GetComponentsInChildren()—0x00
void GetComponentsInChildren()—0x00
void GetComponentsInChildren()—0x00
void GetComponentsInChildren()—0x00
void GetComponentsInChildren()—0x00
void GetComponentsInSelfAndChildren()—0x00
void GetComponentsInSelfAndChildren()—0x00
void GetComponentsInSelfAndChildren()—0x00
void GetComponentsInParents()—0x00
void GetComponentsInParents()—0x00
void GetComponentsInParents()—0x00
void GetComponentsInParents()—0x00
void GetComponentsInParents()—0x00
void GetComponentsInParents()—0x00
void GetComponents()—0x00
void GetComponents()—0x00
void GetComponents()—0x00
void GetComponents()—0x00
void GetComponents()—0x00
void GetComponents()—0x00
void GetComponents()—0x00
void GetComponents()—0x00
void GetComponents()—0x00
void GetComponents()—0x00
void GetComponents()—0x00
void GetComponents()—0x00
void GetComponentsInSelfAndChildren()—0x00
void GetComponentsInSelfAndChildren()—0x00
void GetComponentsInSelfAndChildren()—0x00
void GetComponentsInSelfAndChildren()—0x00
void GetComponentsInSelfAndChildren()—0x00
void GetComponentsInSelfAndChildren()—0x00
void GetComponentsInSelfAndChildren()—0x00
void GetComponentsInSelfAndChildren()—0x00
void GetComponentsInSelfAndChildren()—0x00
void GetComponentsInChildren()—0x00
void GetComponentsInChildren()—0x00
void GetComponentsInChildren()—0x00
void GetComponentsInChildren()—0x00
void GetComponentsInChildren()—0x00
void GetComponentsInChildren()—0x00
void GetComponentsInChildren()—0x00
void GetComponentsInChildren()—0x00
void GetComponentsInChildren()—0x00
void GetComponentsInParents()—0x00
void GetComponentsInParents()—0x00
void GetComponentsInParents()—0x00
void GetComponentsInParents()—0x00
void GetComponentsInParents()—0x00
void GetComponentsInParents()—0x00
void ForEachComponent()—0x00
void ForEachComponent()—0x00
void ForEachComponent()—0x00
void ForEachComponent()—0x00
void ForEachComponent()—0x00
void ForEachComponent()—0x00
void ForEachComponentInChildren()—0x00
void ForEachComponentInChildren()—0x00
void ForEachComponentInChildren()—0x00
void IsEnabled()—0x00
void IsActiveAndEnabled()—0x00
void Instantiate()—0x00
void Instantiate()—0x00
void Instantiate()—0x00
void Instantiate()—0x00
void TransformPoint()—0x00
void TransformPoint()—0x00
void TransformDirection()—0x00
void TransformDirection()—0x00
void TransformVector()—0x00
void TransformVector()—0x00
void TransformRect()—0x00
void DebugDrawCross()—0x00
void DebugDrawCross()—0x00
void IsObjectInScene()—0x00
void GetUnityInputAxisName()—0x00
void GetUnityInputAxisNameByJoystickId()—0x00
void GetUnityInputButtonName()—0x00
void GetUnityInputButtonNameByJoystickId()—0x00
void IsValidUnityJoystickName()—0x00
void Copy()—0x00
void IsNullOrDestroyed()—0x00
void IsNullOrDestroyed()—0x00
void NOrqVPLsamBykpCfmlMgpTaGQkm()—0x00
void PShSztBmuaZaRPcfDskKjABWeih()—0x00
void GcQePpiafhoRDeIbiFcQbxTpLzm()—0x00
void .cctor()—0x00