Zdexby TheHolyOneZ
18,277 classes
Class

TouchInteractable

Rewired.ComponentControls.TouchInteractable, Rewired_Core Rewired_Core.dll

Members 33

OffsetSizeNameTypeFlags
——POINTER_ID_NULL<from the binary>
——POINTER_ID_MOUSE_LEFT_BUTTON<from the binary>
——POINTER_ID_MOUSE_RIGHT_BUTTON<from the binary>
——POINTER_ID_MOUSE_MIDDLE_BUTTON<from the binary>
——MAX_MOUSE_BUTTONS<from the binary>
——_interactable<from the binary>
——_visible<from the binary>
——_hideWhenIdle<from the binary>
——_allowedMouseButtons<from the binary>
——_transitionType<from the binary>
——_transitionColorTint<from the binary>
——_transitionSpriteState<from the binary>
——_transitionAnimationTriggers<from the binary>
——_targetGraphic<from the binary>
——_onInteractionStateTransition<from the binary>
——_onVisibilityChanged<from the binary>
——_onInteractionStateChangedToNormal<from the binary>
——_onInteractionStateChangedToHighlighted<from the binary>
——_onInteractionStateChangedToPressed<from the binary>
——_onInteractionStateChangedToDisabled<from the binary>
——_canvasGroupCache<from the binary>
——_groupsAllowInteraction<from the binary>
——_interactionState<from the binary>
——jpHFALOLDsUlucqzzUZuYLLBnXs<from the binary>
——KqHBQBNHrkGLwntKsACAVNIMLBU<from the binary>
——_varWatch_visible<from the binary>
——_varWatch_interactable<from the binary>
——_allowSendingEvents<from the binary>
——_transitionArgs<from the binary>
——__hierarchyVisibilityChangedHandlers<from the binary>
——__hierarchyInteractionStateTransitionHandlers<from the binary>
——__interactionStateTransitionHandlerDelegate<from the binary>
——CS$<>9__CachedAnonymousMethodDelegate4<from the binary>

Functions 96

SignatureFlagsNativeParams
void add_InteractionStateSetEvent()—0x00
void remove_InteractionStateSetEvent()—0x00
void add_VisibilityChangedEvent()—0x00
void remove_VisibilityChangedEvent()—0x00
void add_InteractionStateChangedToNormal()—0x00
void remove_InteractionStateChangedToNormal()—0x00
void add_InteractionStateChangedToHighlighted()—0x00
void remove_InteractionStateChangedToHighlighted()—0x00
void add_InteractionStateChangedToPressed()—0x00
void remove_InteractionStateChangedToPressed()—0x00
void add_InteractionStateChangedToDisabled()—0x00
void remove_InteractionStateChangedToDisabled()—0x00
void get_hierarchyVisibilityChangedHandlers()—0x00
void get_hierarchyInteractionStateTransitionHandlers()—0x00
void get_interactable()—0x00
void set_interactable()—0x00
void get_visible()—0x00
void set_visible()—0x00
void get_hideWhenIdle()—0x00
void set_hideWhenIdle()—0x00
void get_allowedMouseButtons()—0x00
void set_allowedMouseButtons()—0x00
void get_transitionType()—0x00
void set_transitionType()—0x00
void get_transitionColorTint()—0x00
void set_transitionColorTint()—0x00
void get_transitionSpriteState()—0x00
void set_transitionSpriteState()—0x00
void get_transitionAnimationTriggers()—0x00
void set_transitionAnimationTriggers()—0x00
void get_targetGraphic()—0x00
void set_targetGraphic()—0x00
void get_image()—0x00
void set_image()—0x00
void get_animator()—0x00
void get_interactionState()—0x00
void .ctor()—0x00
void Awake()—0x00
void OnCanvasGroupChanged()—0x00
void OnDidApplyAnimationProperties()—0x00
void OnEnable()—0x00
void OnDisable()—0x00
void OnValidate()—0x00
void Reset()—0x00
void DDSYIBWFCFbxtAeyTbUKilaTRGQv()—0x00
void EUAcigCVtcdNGimfhNGKNDeeSwJn()—0x00
void OpkZfQOoimpucbLizkCUnoGCBeY()—0x00
void xffgPHrvnrcdgfhkGFMffAuXjMCO()—0x00
void zXsevXAVmBHqbCZuQscofVSdAhfL()—0x00
void ucVifAewkToLchvacQVRDioaCbOk()—0x00
void jFzeOdRVtKuFlGGeFqLFiGfHdHI()—0x00
void KYjHDWJKlPlCVCfuzVuDISoukCg()—0x00
void IsInteractable()—0x00
void dBCYcNAjoSqmwCdqowZTiusxKJK()—0x00
void IcJdSrIgkxStgjJETONqkSpTraDd()—0x00
void wByjfGONJngXzFPsNQZLuqsRAef()—0x00
void aXqXanIAmKaoHFKjgUkCQuNhAei()—0x00
void aXqXanIAmKaoHFKjgUkCQuNhAei()—0x00
void JhArFTlOuOSEoaIPKDbCLCyIWvS()—0x00
void dnAfxiQZWWhynPzXKAXjGHONDGr()—0x00
void yNlUVyDdaPAtHCJDNlcfDHXidiez()—0x00
void aOHMAvhGMjcQrDCeJblvfiJBcDZr()—0x00
void xPPTbJYPHhGHieHgnbzxiTVuGUP()—0x00
void RXFSKeWuzpqbJbmNCnoaJjqhFmmh()—0x00
void BVSVBdUCXJIidkvFIsSmkeGGbXK()—0x00
void kckhtUMxbCHYHtoyNtsHEKeNtSU()—0x00
void RwSDEfIjluxnCSNKTTQPggNUQRAO()—0x00
void OnPointerDown()—0x00
void OnPointerUp()—0x00
void OnPointerEnter()—0x00
void OnPointerExit()—0x00
void OnBeginDrag()—0x00
void OnDrag()—0x00
void OnEndDrag()—0x00
void UnityEngine.EventSystems.IPointerDownHandler.OnPointerDown()—0x00
void UnityEngine.EventSystems.IPointerUpHandler.OnPointerUp()—0x00
void UnityEngine.EventSystems.IPointerEnterHandler.OnPointerEnter()—0x00
void UnityEngine.EventSystems.IPointerExitHandler.OnPointerExit()—0x00
void UnityEngine.EventSystems.IBeginDragHandler.OnBeginDrag()—0x00
void UnityEngine.EventSystems.IDragHandler.OnDrag()—0x00
void UnityEngine.EventSystems.IEndDragHandler.OnEndDrag()—0x00
void epmyWgiPcBvZtrKpGLDjhfBhBbL()—0x00
void DdSNFgpmaChmcQEQRxuwBFNANTg()—0x00
void bOsnQHknwGqQwVWvpUXgEGwiezs()—0x00
void qcJdFNPidCiAlNllYwnSTZJDTkU()—0x00
void AGEfELMUPVItazeMXhvYwdmgxaV()—0x00
void WVcVKctDnVuoyuoxQGKepGYLPly()—0x00
void mljjSeuUSVFkTbOkBuhGQrHSIsh()—0x00
void XjEIzhxGcINdlKoJeXIcVsoVKpi()—0x00
void DLEUHMKiIlhwKHhpWHJxrIOtNTqM()—0x00
void WVcVKctDnVuoyuoxQGKepGYLPly()—0x00
void NiCCGkvbQOAPWHdObOBGNvfHgZK()—0x00
void get_interactionStateTransitionHandlerDelegate()—0x00
void eqksRdfmnNGEXNiZVYkaNlbSMUu()—0x00
void wlFLyclaZkFCuORIejszJxeeiFNU()—0x00
void .cctor()—0x00