Zdexby TheHolyOneZ
18,277 classes
Class

InputGamePadMgr

OrionPlatform.Inputs.InputGamePadMgr, OrionPlatform OrionPlatform.dll

Members 23

OffsetSizeNameTypeFlags
——GamepadButtonToString<from the binary>
——FastGamepadButtonToString<from the binary>
——prevMousePosition<from the binary>
——axisDownDic<from the binary>
——consumedInputDown<from the binary>
——OnNoControllerAvailable<from the binary>
——OnControllerConnected<from the binary>
——OnControllerDisconnected<from the binary>
——ForceWASD<from the binary>
——ExternalInputBlock<from the binary>
——m_lastUsedControllerId<from the binary>
——m_activeControllerIndex<from the binary>
——m_activeControllerJoystickId<from the binary>
——m_shouldAcceptAllJoysticks<from the binary>
——rewired<from the binary>
——m_prevLightbarColor<from the binary>
——m_prevLightbarControllerId<from the binary>
——m_lastFrameVibrating<from the binary>
——m_vibrationCleaned<from the binary>
——AxisConverteds<from the binary>
——LeftStickXNameHash<from the binary>
——LeftStickYNameHash<from the binary>
——m_prevControllerMatrix<from the binary>

Functions 49

SignatureFlagsNativeParams
void add_OnNoControllerAvailable()—0x00
void remove_OnNoControllerAvailable()—0x00
void add_OnControllerConnected()—0x00
void remove_OnControllerConnected()—0x00
void add_OnControllerDisconnected()—0x00
void remove_OnControllerDisconnected()—0x00
void SetExternalInputBlockState()—0x00
void IsExternalInputBlocked()—0x00
void ResetInputsAfterReloadGame()—0x00
void IsAcceptingAllJoysticks()—0x00
void SetActiveController()—0x00
void AcceptAllJoysticks()—0x00
void DeclineAllJoysticks()—0x00
void SetupRewiredController()—0x00
void SetupRewired()—0x00
void AssignJoystickID()—0x00
void UnassignJoystickID()—0x00
void MapAllJoysticks()—0x00
void ClearAllJoysticks()—0x00
void ReInput_ControllerDisconnectedEvent()—0x00
void ApplyControllerMapping()—0x00
void ReInput_ControllerConnectedEvent()—0x00
void ShiftStyleset()—0x00
void GetLastActiveControllerUser()—0x00
void GetMainControllerUser()—0x00
void GetLastActiveControllerIndex()—0x00
void ResetPairingData()—0x00
void GetMainControllerIndex()—0x00
void AnyKeyDown()—0x00
void EnsureInitControls()—0x00
void GetAxisRaw()—0x00
void GetAxis()—0x00
void GetNormalizedAxisRaw()—0x00
void IsPS4Controller()—0x00
void IsXboxController()—0x00
void IsController()—0x00
void GamePadToRewired()—0x00
void GamePadToRewired()—0x00
void GetButtonReleased()—0x00
void GetButtonDown()—0x00
void GetButton()—0x00
void SetColor()—0x00
void Vibrate()—0x00
void GetGyroAxis()—0x00
void GetGyroAngularVelocity()—0x00
void GetGyroAccel()—0x00
void GetAxisDown()—0x00
void LateUpdate()—0x00
void .cctor()—0x00