| void .ctor() | | — | 0x00 |
| void .ctor() | | — | 0x00 |
| void AddNotifyClientActionRequired() | | — | 0x00 |
| void AddNotifyClientAuthStatusChanged() | | — | 0x00 |
| void AddNotifyMessageToClient() | | — | 0x00 |
| void BeginSession() | | — | 0x00 |
| void EndSession() | | — | 0x00 |
| void GetProtectMessageOutputLength() | | — | 0x00 |
| void LogEvent() | | — | 0x00 |
| void LogGameRoundEnd() | | — | 0x00 |
| void LogGameRoundStart() | | — | 0x00 |
| void LogPlayerDespawn() | | — | 0x00 |
| void LogPlayerRevive() | | — | 0x00 |
| void LogPlayerSpawn() | | — | 0x00 |
| void LogPlayerTakeDamage() | | — | 0x00 |
| void LogPlayerTick() | | — | 0x00 |
| void LogPlayerUseAbility() | | — | 0x00 |
| void LogPlayerUseWeapon() | | — | 0x00 |
| void ProtectMessage() | | — | 0x00 |
| void ReceiveMessageFromClient() | | — | 0x00 |
| void RegisterClient() | | — | 0x00 |
| void RegisterEvent() | | — | 0x00 |
| void RemoveNotifyClientActionRequired() | | — | 0x00 |
| void RemoveNotifyClientAuthStatusChanged() | | — | 0x00 |
| void RemoveNotifyMessageToClient() | | — | 0x00 |
| void SetClientDetails() | | — | 0x00 |
| void SetClientNetworkState() | | — | 0x00 |
| void SetGameSessionId() | | — | 0x00 |
| void UnprotectMessage() | | — | 0x00 |
| void UnregisterClient() | | — | 0x00 |
| void OnClientActionRequiredCallbackInternalImplementation() | | — | 0x00 |
| void OnClientAuthStatusChangedCallbackInternalImplementation() | | — | 0x00 |
| void OnMessageToClientCallbackInternalImplementation() | | — | 0x00 |