| — | — | version | <from the binary> | |
| — | — | name | <from the binary> | |
| — | — | id | <from the binary> | |
| — | — | timestamp | <from the binary> | |
| — | — | objectType | <from the binary> | |
| — | — | gameobjectGUID | <from the binary> | |
| — | — | textureGUID | <from the binary> | |
| — | — | m_distance | <from the binary> | |
| — | — | uvx | <from the binary> | |
| — | — | uvy | <from the binary> | |
| — | — | position | <from the binary> | |
| — | — | splinePosition | <from the binary> | |
| — | — | selectedRotation | <from the binary> | |
| — | — | randomYAxisMinRotation | <from the binary> | |
| — | — | randomYAxisMaxRotation | <from the binary> | |
| — | — | nodeList | <from the binary> | |
| — | — | uvs | <from the binary> | |
| — | — | uvDistances | <from the binary> | |
| — | — | clampUVs | <from the binary> | |
| — | — | clampUVY | <from the binary> | |
| — | — | clampUVYValue | <from the binary> | |
| — | — | terrainUVs | <from the binary> | |
| — | — | reverseUVs | <from the binary> | |
| — | — | totalDistance | <from the binary> | |
| — | — | snapList | <from the binary> | |
| — | — | snapWeightList | <from the binary> | |
| — | — | colorList | <from the binary> | |
| — | — | gameobjectStartGUID | <from the binary> | |
| — | — | gameobjectEndGUID | <from the binary> | |
| — | — | align | <from the binary> | |
| — | — | alignPoint | <from the binary> | |
| — | — | weld | <from the binary> | |
| — | — | combine | <from the binary> | |
| — | — | combineInstantiated | <from the binary> | |
| — | — | markerActive | <from the binary> | |
| — | — | uvType | <from the binary> | |
| — | — | uv | <from the binary> | |
| — | — | randomObjects | <from the binary> | |
| — | — | forwardStartOffset | <from the binary> | |
| — | — | sidewaysOffset | <from the binary> | |
| — | — | density | <from the binary> | |
| — | — | goPath | <from the binary> | |
| — | — | startPath | <from the binary> | |
| — | — | endPath | <from the binary> | |
| — | — | texturePath | <from the binary> | |
| — | — | terrainTree | <from the binary> | |
| — | — | minScale | <from the binary> | |
| — | — | maxScale | <from the binary> | |
| — | — | childOrderActive | <from the binary> | |
| — | — | childOrder | <from the binary> | |
| — | — | meshBoundsAlignment | <from the binary> | |
| — | — | xPosition | <from the binary> | |
| — | — | xPosition2 | <from the binary> | |
| — | — | relativeTo | <from the binary> | |
| — | — | yPosition | <from the binary> | |
| — | — | yRotation | <from the binary> | |
| — | — | oldSidwaysDistance | <from the binary> | |
| — | — | sidewaysDistanceUpdate | <from the binary> | |
| — | — | uvYRound | <from the binary> | |
| — | — | adjustUV | <from the binary> | |
| — | — | collider | <from the binary> | |
| — | — | boxcollider | <from the binary> | |
| — | — | tangents | <from the binary> | |
| — | — | sourceObject | <from the binary> | |
| — | — | flipMesh | <from the binary> | |
| — | — | startObject | <from the binary> | |
| — | — | endObject | <from the binary> | |
| — | — | connectionObject | <from the binary> | |
| — | — | material | <from the binary> | |
| — | — | meshObjects | <from the binary> | |
| — | — | boxSize | <from the binary> | |
| — | — | boxOffset | <from the binary> | |
| — | — | includeStartSegment | <from the binary> | |
| — | — | startSegmentOffset | <from the binary> | |
| — | — | includeStartEdgeTris | <from the binary> | |
| — | — | includeEndSegment | <from the binary> | |
| — | — | endSegmentOffset | <from the binary> | |
| — | — | includeEndEdgeTris | <from the binary> | |
| — | — | adjustToRoadWidth | <from the binary> | |
| — | — | xOffset | <from the binary> | |
| — | — | startOffset | <from the binary> | |
| — | — | endOffset | <from the binary> | |
| — | — | defaultStartOffset | <from the binary> | |
| — | — | defaultEndOffset | <from the binary> | |
| — | — | totalZDistance | <from the binary> | |
| — | — | middleZDistance | <from the binary> | |
| — | — | startZDistance | <from the binary> | |
| — | — | endZDistance | <from the binary> | |
| — | — | minStartZ | <from the binary> | |
| — | — | maxStartZ | <from the binary> | |
| — | — | minMiddleZ | <from the binary> | |
| — | — | maxMiddleZ | <from the binary> | |
| — | — | minEndZ | <from the binary> | |
| — | — | maxEndZ | <from the binary> | |
| — | — | smoothStart | <from the binary> | |
| — | — | smoothMiddle | <from the binary> | |
| — | — | smoothEnd | <from the binary> | |
| — | — | targetObject | <from the binary> | |
| — | — | bridgeObject | <from the binary> | |
| — | — | tunnelObject | <from the binary> | |
| — | — | snapToTerrain | <from the binary> | |
| — | — | layer | <from the binary> | |
| — | — | deformationObject | <from the binary> | |
| — | — | isStatic | <from the binary> | |
| — | — | castShadows | <from the binary> | |
| — | — | scaleToRoad | <from the binary> | |
| — | — | splitInBatches | <from the binary> | |
| — | — | randomRotation | <from the binary> | |
| — | — | randomMinRotation | <from the binary> | |
| — | — | randomMaxRotation | <from the binary> | |
| — | — | minRandomRotationDistance | <from the binary> | |
| — | — | maxRandomRotationDistance | <from the binary> | |
| — | — | randomXPosition | <from the binary> | |
| — | — | randomMinXPosition | <from the binary> | |
| — | — | randomMaxXPosition | <from the binary> | |
| — | — | minRandomXPositionDistance | <from the binary> | |
| — | — | maxRandomXPositionDistance | <from the binary> | |
| — | — | boxColliderScale | <from the binary> | |
| — | — | randomYPosition | <from the binary> | |
| — | — | randomMinYPosition | <from the binary> | |
| — | — | randomMaxYPosition | <from the binary> | |
| — | — | minRandomYPositionDistance | <from the binary> | |
| — | — | maxRandomYPositionDistance | <from the binary> | |
| — | — | bridgeHeight | <from the binary> | |
| — | — | markerSplineController | <from the binary> | |
| — | — | bridgeLength | <from the binary> | |
| — | — | deformationOffset | <from the binary> | |
| — | — | markerIndent | <from the binary> | |
| — | — | markerSurrounding | <from the binary> | |
| — | — | indentController | <from the binary> | |
| — | — | excludeTerrainSplats | <from the binary> | |
| — | — | scale | <from the binary> | |
| — | — | indentExt | <from the binary> | |
| — | — | category | <from the binary> | |
| — | — | densityMap | <from the binary> | |
| — | — | densitySize | <from the binary> | |
| — | — | densitySize2 | <from the binary> | |
| — | — | densityStrength | <from the binary> | |
| — | — | densityStrength2 | <from the binary> | |
| — | — | terrainNormal | <from the binary> | |
| — | — | terrainNormal2 | <from the binary> | |
| — | — | childObjects | <from the binary> | |
| — | — | autoGenerate | <from the binary> | |
| — | — | heightThreshold | <from the binary> | |
| — | — | autogenerateStartOffset | <from the binary> | |
| — | — | autogenerateEndOffset | <from the binary> | |
| — | — | snapIndents | <from the binary> | |
| — | — | snapIndentWidth | <from the binary> | |
| — | — | cutHoles | <from the binary> | |
| — | — | innerStartOffset | <from the binary> | |
| — | — | innerEndOffset | <from the binary> | |
| — | — | ignoredForRetainingWalls | <from the binary> | |
| — | — | heightMaxThreshold | <from the binary> | |
| — | — | heightMaxStartThreshold | <from the binary> | |
| — | — | heightMaxEndThreshold | <from the binary> | |
| — | — | xThresholdDistance | <from the binary> | |
| — | — | angleThreshold | <from the binary> | |
| — | — | connectionRatio | <from the binary> | |
| — | — | retainingWall | <from the binary> | |
| — | — | surroundingControl | <from the binary> | |
| — | — | indentControl | <from the binary> | |
| — | — | nodeListMirrored | <from the binary> | |
| — | — | uvsMirrored | <from the binary> | |
| — | — | snapWeightListMirrored | <from the binary> | |
| — | — | colorListMirrored | <from the binary> | |
| — | — | hasVertexColors | <from the binary> | |
| — | — | deformationOffsetForward | <from the binary> | |
| — | — | deformationOffsetSideways | <from the binary> | |