Zdexby TheHolyOneZ
18,277 classes
Class

QDQDOOQQDQODD

EasyRoads3Dv3.QDQDOOQQDQODD, EasyRoads3Dv3 EasyRoads3Dv3.dll

Members 87

OffsetSizeNameTypeFlags
——roadTypeName<from the binary>
——id<from the binary>
——timestamp<from the binary>
——roadWidth<from the binary>
——faceDistance<from the binary>
——angleTreshold<from the binary>
——uvTiling<from the binary>
——uv4Type<from the binary>
——type<from the binary>
——detailDistance<from the binary>
——planarUVs<from the binary>
——outerIndent<from the binary>
——roadShapeDataActive<from the binary>
——roadShapeData<from the binary>
——minSpeed<from the binary>
——maxSpeed<from the binary>
——speedLimit<from the binary>
——roadShape<from the binary>
——roadShapeExt<from the binary>
——roadShapeExt2<from the binary>
——doConnectionTri<from the binary>
——doConnectionTriExt<from the binary>
——roadShapeUVs<from the binary>
——roadShapeExtUVs<from the binary>
——roadShapeExtUVs2<from the binary>
——roadShapeUVs2<from the binary>
——preserveUVs<from the binary>
——hardEdge<from the binary>
——roadShapeVecsString<from the binary>
——defaultSidewalk<from the binary>
——sidewalks<from the binary>
——sidewalkHeight<from the binary>
——sidewalkWidth<from the binary>
——roadMaterial<from the binary>
——roadMaterials<from the binary>
——roadPhysicsMaterial<from the binary>
——roadPhysicsMaterials<from the binary>
——connectionMaterial<from the binary>
——isSideObject<from the binary>
——isCustomRoad<from the binary>
——subSegments<from the binary>
——soData<from the binary>
——soDataExt<from the binary>
——soDataLog<from the binary>
——layer<from the binary>
——isStatic<from the binary>
——tag<from the binary>
——splatMapActive<from the binary>
——splatIndex<from the binary>
——expandLevel<from the binary>
——smoothLevel<from the binary>
——splatOpacity<from the binary>
——followTerrainContours<from the binary>
——terrainContoursOffset<from the binary>
——terrainDeformation<from the binary>
——defaultIndent<from the binary>
——defaultSurrounding<from the binary>
——castShadow<from the binary>
——randomnessFlag<from the binary>
——randomYPosition<from the binary>
——randomMinYPosition<from the binary>
——randomMaxYPosition<from the binary>
——minRandomYPositionDistance<from the binary>
——maxRandomYPositionDistance<from the binary>
——randomMinRotation<from the binary>
——randomMaxRotation<from the binary>
——minRandomRotationDistance<from the binary>
——maxRandomRotationDistance<from the binary>
——vegetationStudioMaskLineActive<from the binary>
——vegetationStudioGrassPerimeter<from the binary>
——vegetationStudioPlantPerimeter<from the binary>
——vegetationStudioTreePerimeter<from the binary>
——vegetationStudioObjectPerimeter<from the binary>
——vegetationStudioLargeObjectPerimeter<from the binary>
——vegetationStudioBiomeMaskActive<from the binary>
——vegetationStudioBiomeMaskDistance<from the binary>
——vegetationStudioBiomeMaskBlendDistance<from the binary>
——vegetationStudioBiomeMaskNoiseScale<from the binary>
——decalPresets<from the binary>
——decalClassPresets<from the binary>
——defaultRamp<from the binary>
——extrusionType<from the binary>
——extrusionDistance<from the binary>
——fixedDistance<from the binary>
——connectionAngle<from the binary>
——connectionRadius<from the binary>
——isRoadShape<from the binary>

Functions 26

SignatureFlagsNativeParams
void RoadTypeUpgrade()—0x00
void OOODDOQQOD()—0x00
void .ctor()—0x00
void UpdateTimestamp()—0x00
void ODCODQDQQQ()—0x00
void RoadNames()—0x00
void Nodes()—0x00
void LaneNodes()—0x00
void LaneNodesContents()—0x00
void ODDCCDQQCQ()—0x00
void SetRoadType()—0x00
void UpdateUVs()—0x00
void GetRoadTypeElByID()—0x00
void OCDQDQCOCO()—0x00
void GetRoadTypeByID()—0x00
void OQOOQCCCQC()—0x00
void OOQCQOODQO()—0x00
void GetTerrainDeformationByID()—0x00
void UpdateUVTiling()—0x00
void UpdateResolution()—0x00
void OQDODOCOQC()—0x00
void ODDDOQCCQD()—0x00
void AssignSideObjects()—0x00
void HasActiveSideObjects()—0x00
void OQOCDCQODD()—0x00
void OOOCDOQCQQ()—0x00