Zdexby TheHolyOneZ
18,277 classes
Class

OQCOCCQOQO

EasyRoads3Dv3.OQCOCCQOQO, EasyRoads3Dv3 EasyRoads3Dv3.dll

Members 75

OffsetSizeNameTypeFlags
——roadType<from the binary>
——roadTypeID<from the binary>
——roadTypeIndex<from the binary>
——geometryType<from the binary>
——exitType<from the binary>
——offset<from the binary>
——halfwayIndex<from the binary>
——startSplineIndex<from the binary>
——endSplineIndex<from the binary>
——endSplinePointRight<from the binary>
——endSplinePointLeft<from the binary>
——startDistance<from the binary>
——endDistance<from the binary>
——markerIndex<from the binary>
——extrusionType<from the binary>
——extrusionCurve<from the binary>
——extrusionDistance<from the binary>
——startDistanceIndex<from the binary>
——startDecalDistance<from the binary>
——fixedDistance<from the binary>
——fixedDistanceIndex<from the binary>
——splitDistance<from the binary>
——splitCurve<from the binary>
——splitEndWidth<from the binary>
——connectionAngle<from the binary>
——connectionRadius<from the binary>
——road<from the binary>
——connector<from the binary>
——connectionHandlePosition<from the binary>
——OQCOOODOOD<from the binary>
——handleDirection<from the binary>
——surfaceMesh<from the binary>
——exitSignObject<from the binary>
——exitSignObjectOffset<from the binary>
——exitSignObjectInstance<from the binary>
——exitSplitSpawnObject<from the binary>
——exitSplitSpawnType<from the binary>
——exitSplitSpawnDistance<from the binary>
——exitSplitSpawnStartOffset<from the binary>
——exitSplitSpawnOffset<from the binary>
——exitSplitSpawnObjectBounds<from the binary>
——spawnedSplitObjects<from the binary>
——soPointsRightStart<from the binary>
——soRightSplitEndIndex<from the binary>
——soPointsLeftStart<from the binary>
——startLineMarkingDecal<from the binary>
——startDecalFoldout<from the binary>
——splitLineMarkingDecal1<from the binary>
——splitDecal1Foldout<from the binary>
——splitLineMarkingDecal2<from the binary>
——splitDecal2Foldout<from the binary>
——edgeVecs<from the binary>
——vecs<from the binary>
——uvsArray<from the binary>
——uvsArray2<from the binary>
——customColors<from the binary>
——colors<from the binary>
——tris<from the binary>
——ᙃ<from the binary>
——ᙄ<from the binary>
——ᙅ<from the binary>
——4AAAA<from the binary>
——5AAA1<from the binary>
——6AAAA<from the binary>
——7AAA1<from the binary>
——8AAAA<from the binary>
——9AAA1<from the binary>
——BAAAA<from the binary>
——CAAA1<from the binary>
——00AAA<from the binary>
——10AA1<from the binary>
——20AAA<from the binary>
——30AA1<from the binary>
——treeVecs<from the binary>
——detailVecs<from the binary>

Functions 25

SignatureFlagsNativeParams
void OQDDQQDQQO()—0x00
void ODOCDDCCCC()—0x00
void OODOCQODDO()—0x00
void OODODQQDDC()—0x00
void BuildMeshInit()—0x00
void ODOQOCDDCC()—0x00
void SpawnSplitObjects()—0x00
void ODOOQCDCOO()—0x00
void OCCCQCCCQO()—0x00
void OCQCDODDOC()—0x00
void ODOOOCODOO()—0x00
void OCOQOODOOC()—0x00
void ODDCQQDODD()—0x00
void OOODQQCDOO()—0x00
void OQDDDCODOQ()—0x00
void ODCQCDDDQO()—0x00
void OQCOOCCCOD()—0x00
void ODODDCQQQO()—0x00
void OOCCQDQCCO()—0x00
void OOCDOOCQCQ()—0x00
void OOOQCOODOQ()—0x00
void OCOQOQDQCC()—0x00
void OCQOQCDCOC()—0x00
void ODCOOCOCCQ()—0x00
void .ctor()—0x00