Zdexby TheHolyOneZ
18,277 classes
Class

ERRoad

EasyRoads3Dv3.ERRoad, EasyRoads3Dv3 EasyRoads3Dv3.dll

Members 3

OffsetSizeNameTypeFlags
——roadScript<from the binary>
——gameObject<from the binary>
——str<from the binary>

Functions 124

SignatureFlagsNativeParams
void .ctor()—0x00
void .ctor()—0x00
void AddInititialMarkers()—0x00
void AddMarker()—0x00
void FlipTexture()—0x00
void AddMarkers()—0x00
void InsertMarker()—0x00
void InsertMarkerAt()—0x00
void DeleteMarker()—0x00
void SetLayer()—0x00
void SetTag()—0x00
void SetWidth()—0x00
void GetWidth()—0x00
void GetRoadType()—0x00
void GetRoadType()—0x00
void SetRoadType()—0x00
void SetMarkerControlType()—0x00
void SetSplineStrength()—0x00
void GetSplineStrength()—0x00
void IsSideObject()—0x00
void InsertIConnector()—0x00
void InsertIConnector()—0x00
void InsertIConnector()—0x00
void InsertIConnectorCore()—0x00
void OCDDDOCOOD()—0x00
void SplitRoadExt()—0x00
void SetSideObjects()—0x00
void SetSplatmap()—0x00
void SetSplatmap()—0x00
void SetMaterial()—0x00
void SetMarkerPosition()—0x00
void SetResolution()—0x00
void IsStatic()—0x00
void IsStatic()—0x00
void GetResolution()—0x00
void SetAngleThreshold()—0x00
void GetAngleTreshold()—0x00
void ClosedTrack()—0x00
void FollowTerrainContours()—0x00
void SetFollowTerrainContoursOffset()—0x00
void FollowTerrainContourThreshold()—0x00
void FollowTerrainContours()—0x00
void IsClosedTrack()—0x00
void SetMarkerPositions()—0x00
void SetMarkerPositions()—0x00
void GetMarkerPosition()—0x00
void GetMarkerPositions()—0x00
void GetMarkerCount()—0x00
void SetMarkerTilting()—0x00
void GetMarkerTilting()—0x00
void SetMarkerTiltingCenter()—0x00
void GetRadius()—0x00
void GetMarkerTiltingCenter()—0x00
void GetVertexColor()—0x00
void SetVertexColor()—0x00
void SetDistances()—0x00
void GetPosition()—0x00
void GetLookatSmooth()—0x00
void GetLookatAtDistanceSmooth()—0x00
void GetMarkerByPoint()—0x00
void GetSplinePointsCenter()—0x00
void GetSplinePointsRightSide()—0x00
void GetSplinePointsRightSideExt()—0x00
void GetSplinePointsLeftSide()—0x00
void SetIndent()—0x00
void SetIndent()—0x00
void SetRightIndent()—0x00
void SetLeftIndent()—0x00
void SetSurrounding()—0x00
void SetSurrounding()—0x00
void SetIndentAlignment()—0x00
void GetIndentAlignment()—0x00
void SetRightSurrouding()—0x00
void SetLeftSurrouding()—0x00
void GetRightIndentPoints()—0x00
void GetLeftIndentPoints()—0x00
void GetRightSurroundingPoints()—0x00
void GetLeftSurroudingPoints()—0x00
void GetLength()—0x00
void GetDistance()—0x00
void GetDistance()—0x00
void SideObjectSetActive()—0x00
void SideObjectMarkerSetActive()—0x00
void SideObjectMarkerSetActive()—0x00
void SetSideObjectOffset()—0x00
void SetTerrainDeformation()—0x00
void SetTerrainDeformation()—0x00
void SetMeshCollider()—0x00
void Refresh()—0x00
void GetConnectionAtStart()—0x00
void GetConnectionObjectAtStart()—0x00
void GetConnectionAtStart()—0x00
void GetConnectionObjectAtEnd()—0x00
void GetConnectionAtEnd()—0x00
void GetConnectionAtEnd()—0x00
void GetConnectionObjectAtEnd()—0x00
void ConnectionCheck()—0x00
void ConnectToStart()—0x00
void ConnectToStart()—0x00
void ConnectToStartExt()—0x00
void ConnectToEnd()—0x00
void ConnectToEnd()—0x00
void ConnectToEndEx()—0x00
void AttachToStart()—0x00
void AttachToEnd()—0x00
void AttachToStart()—0x00
void AttachToEnd()—0x00
void ConnectionMatch()—0x00
void InsertConnector()—0x00
void UnConnectStart()—0x00
void UnConnectEnd()—0x00
void ConnectionMatch()—0x00
void SnapToTerrain()—0x00
void SnapToTerrain()—0x00
void GetName()—0x00
void SetName()—0x00
void Destroy()—0x00
void GetLaneCount()—0x00
void GetRightLaneCount()—0x00
void GetLeftLaneCount()—0x00
void GetLaneData()—0x00
void GetLaneData()—0x00
void GetLanePoints()—0x00
void GetSpeedLimit()—0x00