| void get_State() | | — | 0x00 |
| void get_LookAt() | | — | 0x00 |
| void set_LookAt() | | — | 0x00 |
| void get_Follow() | | — | 0x00 |
| void set_Follow() | | — | 0x00 |
| void GetMaxDampTime() | | — | 0x00 |
| void InternalUpdateCameraState() | | — | 0x00 |
| void OnEnable() | | — | 0x00 |
| void OnDestroy() | | — | 0x00 |
| void OnValidate() | | — | 0x00 |
| void OnTransformChildrenChanged() | | — | 0x00 |
| void Reset() | | — | 0x00 |
| void DestroyPipeline() | | — | 0x00 |
| void CreatePipeline() | | — | 0x00 |
| void InvalidateComponentPipeline() | | — | 0x00 |
| void GetComponentOwner() | | — | 0x00 |
| void GetComponentPipeline() | | — | 0x00 |
| void GetCinemachineComponent() | | — | 0x00 |
| void GetCinemachineComponent() | | — | 0x00 |
| void AddCinemachineComponent() | | — | 0x00 |
| void DestroyCinemachineComponent() | | — | 0x00 |
| void get_UserIsDragging() | | — | 0x00 |
| void set_UserIsDragging() | | — | 0x00 |
| void UpdateComponentPipeline() | | — | 0x00 |
| void SetFlagsForHiddenChild() | | — | 0x00 |
| void CalculateNewState() | | — | 0x00 |
| void OnTargetObjectWarped() | | — | 0x00 |
| void ForceCameraPosition() | | — | 0x00 |
| void SetStateRawPosition() | | — | 0x00 |
| void OnTransitionFromCamera() | | — | 0x00 |
| void .ctor() | | — | 0x00 |