Zdexby TheHolyOneZ
18,277 classes
Class

BreakoutGM

BreakoutGM, Assembly-CSharp Assembly-CSharp.dll

Members 21

OffsetSizeNameTypeFlags
——paddleAnchor<from the binary>
——bricksAnchor<from the binary>
——lives<from the binary>
——bricks<from the binary>
——resetDelay<from the binary>
——livesText<from the binary>
——gameOver<from the binary>
——youWon<from the binary>
——bricksPrefab<from the binary>
——paddle<from the binary>
——instance<from the binary>
——PlayerLost<from the binary>
——audioGO<from the binary>
——playerLost<from the binary>
——playerWon<from the binary>
——gameStart<from the binary>
——loseLife<from the binary>
——destroyBrick<from the binary>
——audioSource<from the binary>
——clonePaddle<from the binary>
——cloneBricks<from the binary>

Functions 7

SignatureFlagsNativeParams
void Setup()—0x00
void CheckGameOver()—0x00
void LoseLife()—0x00
void SetupPaddle()—0x00
void DestroyBrick()—0x00
void .ctor()—0x00
void .cctor()—0x00