Class
InGameUI
Members 8
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| — | — | _group | <from the binary> | |
| — | — | _energyBar | <from the binary> | |
| — | — | _energyGroup | <from the binary> | |
| — | — | _daysRemaininGroup | <from the binary> | |
| — | — | _daysRemaining | <from the binary> | |
| — | — | _units | <from the binary> | |
| — | — | _visible | <from the binary> | |
| — | — | _fadeSequence | <from the binary> |
Functions 8
| Signature | Flags | Native | Params |
|---|---|---|---|
| void OnManagedEnable() | — | 0x00 | |
| void OnContextReset() | — | 0x00 | |
| void OnManagedDisable() | — | 0x00 | |
| void OnStateOverrideChange() | — | 0x00 | |
| void Show() | — | 0x00 | |
| void OnDaysRemainingChanged() | — | 0x00 | |
| void DayPassCoroutine() | — | 0x00 | |
| void .ctor() | — | 0x00 |