Zdexby TheHolyOneZ
18,277 classes
Class

MeshPicker

BlueEyes.MeshPickerUtility.MeshPicker, NPCAssembly NPCAssembly.dll

Members 17

OffsetSizeNameTypeFlags
——_entity<from the binary>
——_currentMeshName<from the binary>
——_meshReference<from the binary>
——_currentMesh<from the binary>
——_meshsData<from the binary>
——_accessoriesData<from the binary>
——_instantiatedAccessories<from the binary>
——_ikPrefab<from the binary>
——_actor<from the binary>
——_modules<from the binary>
——_eye<from the binary>
——_head<from the binary>
——_preset<from the binary>
——_currentMeshPickerPresetVersion<from the binary>
——_randomizers<from the binary>
——_defaultTemplate<from the binary>
——_defaultFacialIdle<from the binary>

Functions 29

SignatureFlagsNativeParams
void get_MeshPrefabs()—0x00
void get_AccessoriesPrefabs()—0x00
void OnManagedInit()—0x00
void ExtractHAO()—0x00
void ReplaceHAO()—0x00
void ReplaceMesh()—0x00
void ReplaceMesh()—0x00
void AddAccessory()—0x00
void RemoveAccessory()—0x00
void GetInstantiatedAccessory()—0x00
void ChangeAccessoryParent()—0x00
void ChangeAccessoryParent()—0x00
void ToggleAccessoryInternal()—0x00
void ToggleAccessory()—0x00
void ToggleAccessory()—0x00
void GetOrCreateAccessoryAttach()—0x00
void RefreshMesh()—0x00
void FindHeadAccessoryTransform()—0x00
void FindHeadSKM()—0x00
void FindEye()—0x00
void RefreshPreset()—0x00
void ResetToPreset()—0x00
void IsPresetApplied()—0x00
void ApplyPreset()—0x00
void ApplyPresetMaterial()—0x00
void Randomize()—0x00
void GetRandomizerFromAssetName()—0x00
void RefreshAllMeshPickerModules()—0x00
void .ctor()—0x00